Example instructions tweak for clarity

This commit is contained in:
Ray 2019-05-31 16:42:16 +02:00
parent 65474c621c
commit 434e460c18
3 changed files with 3 additions and 3 deletions

View file

@ -66,7 +66,7 @@ int main(void)
for (int i = 0; i < 10; i++) DrawRectangle(0, (gameScreenHeight/10)*i, gameScreenWidth, gameScreenHeight/10, colors[i]);
DrawText("You can resize the window,\nand see the screen scaling!", 10, 25, 20, WHITE);
DrawText("If executed inside a window,\nyou can resize the window,\nand see the screen scaling!", 10, 25, 20, WHITE);
EndTextureMode();

View file

@ -53,7 +53,7 @@ int main(void)
ClearBackground(RAYWHITE);
DrawText("Press SPACE to use TTF generated font", 20, 20, 20, LIGHTGRAY);
DrawText("Hold SPACE to use TTF generated font", 20, 20, 20, LIGHTGRAY);
if (!useTtf)
{

View file

@ -111,7 +111,7 @@ int main(void)
DrawText(FormatText("RENDER SIZE: %02.02f", fontSize), GetScreenWidth() - 240, 50, 20, DARKGRAY);
DrawText("Use MOUSE WHEEL to SCALE TEXT!", GetScreenWidth() - 240, 90, 10, DARKGRAY);
DrawText("PRESS SPACE to USE SDF FONT VERSION!", 340, GetScreenHeight() - 30, 20, MAROON);
DrawText("HOLD SPACE to USE SDF FONT VERSION!", 340, GetScreenHeight() - 30, 20, MAROON);
EndDrawing();
//----------------------------------------------------------------------------------