[rnet] Renamed some functions

This commit is contained in:
Ray 2020-02-20 13:46:33 +01:00
parent e176a476c0
commit 42dad5df95
8 changed files with 83 additions and 83 deletions

View file

@ -46,13 +46,13 @@ int main(void)
char receiveBuffer[512] = { 0 };
// Create the server: getaddrinfo + socket + setsockopt + bind + listen
serverResult = AllocSocketResult();
serverResult = LoadSocketResult();
if (!SocketCreate(&serverConfig, serverResult)) TraceLog(LOG_WARNING, "Failed to open server: status %d, errno %d", serverResult->status, serverResult->socket->status);
else if (!SocketBind(&serverConfig, serverResult)) TraceLog(LOG_WARNING, "Failed to bind server: status %d, errno %d", serverResult->status, serverResult->socket->status);
// Create and add sockets to the socket set
socketSet = AllocSocketSet(1);
socketSet = LoadSocketSet(1);
AddSocket(socketSet, serverResult->socket);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second