diff --git a/CHANGELOG b/CHANGELOG
index 9623780e9..557fc8dfb 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -10,7 +10,8 @@ KEY CHANGES:
- rres 1.0
- raygui 3.2
- raylib_parser...
- - REMOVED extras libraries
+ - REMOVED extras libraries (physac)
+ - UPDATED: examples: Assigned **DIFFICULTY LEVELS**!
Detailed changes:
[multi] REVIEWED: Multiple trace log messages
@@ -30,6 +31,7 @@ Detailed changes:
[core] ADDED: Support OpenURL() on Android platform (#2396) by @futureapricot
[core] ADDED: Support MOUSE_PASSTHROUGH (#2516)
[core] ADDED: GetMouseWheelMoveV() (#2517) by @schveiguy
+[core] `WARNING`: REMOVED: LoadStorageValue() / SaveStorageValue(), moved to example
[core] `WARNING`: RENAMED: GetDirectoryFiles() to LoadDirectoryFiles()
[core] `WARNING`: RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
[core] `WARNING`: RENAMED: GetDroppedFiles() to LoadDroppedFiles()
@@ -101,6 +103,7 @@ Detailed changes:
[text] REVIEWED: ExportFontAsCode() to use given font padding (#2525) by @TheTophatDemon
[models] ADDED: Reference code to load bones id and weight data for animations
[models] `WARNING`: REMOVED: GetRayCollisionModel() (#2405)
+[models] REMOVED: GenMeshBinormals()
[models] REVIEWED: External library: vox_loader.h, 64bit issue (#2186)
[models] REVIEWED: Material color loading when no texture material is available (#2298) by @royqh1979
[models] REVIEWED: Fix Undefined Symbol _ftelli64 in cgltf (#2319) by @audinue
@@ -124,7 +127,13 @@ Detailed changes:
[utils] REVIEWED: Force flush stdout after trace messages (#2465) by @nagy
[easings] ADDED: Function descriptions (#2471) by @RobLoach
[camera] REVIEWED: Fix free camera panning in the wrong direction (#2347) by @DavidLyhedDanielsson
+[examples] ADDED: core_window_should_close
[examples] ADDED: shapes_top_down_lights (#2199) by JeffM2501
+[examples] ADDED: textures_fog_of_war
+[examples] ADDED: textures_gif_player
+[examples] ADDED: text_codepoints_loading
+[examples] REMOVED: core_quat_conversion, not working properly
+[examples] RENAMED: textures_rectangle -> textures_sprite_anim
[examples] REVIEWED: core_input_gamepad, improve joystick visualisation (#2390) by @kristianlm
[examples] REVIEWED: textures_draw_tiled
[examples] REVIEWED: shaders_mesh_instancing, free allocated matrices (#2425) by @AnilBK
diff --git a/examples/README.md b/examples/README.md
index 2887bd4c5..2b7ae11bd 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -195,9 +195,9 @@ Examples showing raylib misc functionality that does not fit in other categories
| 120 | [raudio_standalone](others/raudio_standalone.c) |
| ⭐️⭐️⭐️☆ | 1.6 | **4.0** | [Ray](https://github.com/raysan5) |
| 121 | [rlgl_standalone](others/rlgl_standalone.c) |
| ⭐️⭐️⭐️⭐️ | 1.6 | **4.0** | [Ray](https://github.com/raysan5) |
| 122 | [easings_testbed](others/easings_testbed.c) |
| ⭐️⭐️⭐️☆ | 3.0 | 3.0 | [Juan Miguel López](https://github.com/flashback-fx) |
-| 123 | [rlgl_compute_shader.c](others/rlgl_compute_shader.c.c) |
| ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Teddy Astie](https://github.com/tsnake41) |
-| 124 | [raylib_opengl_interop.c](others/raylib_opengl_interop.c.c) |
| ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Stephan Soller](https://github.com/arkanis) |
-| 125 | [embedded_files_loading.c](others/embedded_files_loading.c.c) |
| ⭐️⭐️☆☆ | 3.5 | 3.5 | [Kristian Holmgren](https://github.com/defutura) |
+| 123 | [rlgl_compute_shader](others/rlgl_compute_shader.c) |
| ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Teddy Astie](https://github.com/tsnake41) |
+| 124 | [raylib_opengl_interop](others/raylib_opengl_interop.c) |
| ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Stephan Soller](https://github.com/arkanis) |
+| 125 | [embedded_files_loading](others/embedded_files_loading.c) |
| ⭐️⭐️☆☆ | 3.5 | 3.5 | [Kristian Holmgren](https://github.com/defutura) |
As always contributions are welcome, feel free to send new examples! Here it is an [examples template](examples_template.c) to start with!