Example renamed

This commit is contained in:
Ray 2019-09-22 22:13:22 +02:00
parent bdcb16e7bb
commit 3fcf2ee19a

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@ -1,6 +1,6 @@
/******************************************************************************************* /*******************************************************************************************
* *
* raylib [shaders] example - Simple shader * raylib [shaders] example - Simple shader mask
* *
* This example has been created using raylib 2.5 (www.raylib.com) * This example has been created using raylib 2.5 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
@ -28,7 +28,7 @@ int main(void)
const int screenWidth = 800; const int screenWidth = 800;
const int screenHeight = 450; const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib - simple shader"); InitWindow(screenWidth, screenHeight, "raylib - simple shader mask");
// Define the camera to look into our 3d world // Define the camera to look into our 3d world
Camera camera = { 0 }; Camera camera = { 0 };