Improved MTL loading shininess value
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1 changed files with 5 additions and 1 deletions
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@ -2068,7 +2068,11 @@ static Material LoadMTL(const char *fileName)
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if (buffer[1] == 's') // Ns int Shininess (specular exponent). Ranges from 0 to 1000.
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if (buffer[1] == 's') // Ns int Shininess (specular exponent). Ranges from 0 to 1000.
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{
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{
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sscanf(buffer, "Ns %f", &material.glossiness);
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int shininess = 0;
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sscanf(buffer, "Ns %i", &shininess);
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// Normalize shininess value to material glossiness attribute
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material.glossiness = (float)shininess/1000;
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}
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}
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else if (buffer[1] == 'i') // Ni int Refraction index.
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else if (buffer[1] == 'i') // Ni int Refraction index.
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{
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{
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