Merge pull request #504 from Martinfx/master

Fix potential bugs from static analysis
This commit is contained in:
Ray 2018-04-02 18:10:38 +02:00 committed by GitHub
commit 3e0de31424
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 110 additions and 126 deletions

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@ -2347,7 +2347,7 @@ static Mesh LoadOBJ(const char *fileName)
// NOTE: Texture map parameters are not supported
static Material LoadMTL(const char *fileName)
{
#define MAX_BUFFER_SIZE 128
#define MAX_BUFFER_SIZE 128
Material material = { 0 };
@ -2375,7 +2375,7 @@ static Material LoadMTL(const char *fileName)
case 'n': // newmtl string Material name. Begins a new material description.
{
// TODO: Support multiple materials in a single .mtl
sscanf(buffer, "newmtl %s", mapFileName);
sscanf(buffer, "newmtl %127s", mapFileName);
TraceLog(LOG_INFO, "[%s] Loading material...", mapFileName);
}
@ -2440,12 +2440,12 @@ static Material LoadMTL(const char *fileName)
{
if (buffer[5] == 'd') // map_Kd string Diffuse color texture map.
{
result = sscanf(buffer, "map_Kd %s", mapFileName);
result = sscanf(buffer, "map_Kd %127s", mapFileName);
if (result != EOF) material.maps[MAP_DIFFUSE].texture = LoadTexture(mapFileName);
}
else if (buffer[5] == 's') // map_Ks string Specular color texture map.
{
result = sscanf(buffer, "map_Ks %s", mapFileName);
result = sscanf(buffer, "map_Ks %127s", mapFileName);
if (result != EOF) material.maps[MAP_SPECULAR].texture = LoadTexture(mapFileName);
}
else if (buffer[5] == 'a') // map_Ka string Ambient color texture map.
@ -2455,12 +2455,12 @@ static Material LoadMTL(const char *fileName)
} break;
case 'B': // map_Bump string Bump texture map.
{
result = sscanf(buffer, "map_Bump %s", mapFileName);
result = sscanf(buffer, "map_Bump %127s", mapFileName);
if (result != EOF) material.maps[MAP_NORMAL].texture = LoadTexture(mapFileName);
} break;
case 'b': // map_bump string Bump texture map.
{
result = sscanf(buffer, "map_bump %s", mapFileName);
result = sscanf(buffer, "map_bump %127s", mapFileName);
if (result != EOF) material.maps[MAP_NORMAL].texture = LoadTexture(mapFileName);
} break;
case 'd': // map_d string Opacity texture map.
@ -2485,7 +2485,7 @@ static Material LoadMTL(const char *fileName)
} break;
case 'b': // bump string Bump texture map
{
result = sscanf(buffer, "bump %s", mapFileName);
result = sscanf(buffer, "bump %127s", mapFileName);
if (result != EOF) material.maps[MAP_NORMAL].texture = LoadTexture(mapFileName);
} break;
case 'T': // Tr float Transparency Tr (alpha). Tr is inverse of d