Some code tweaks...

This commit is contained in:
Ray San 2017-11-02 20:08:52 +01:00
parent 415e7e972c
commit 3d755d617a
4 changed files with 17 additions and 6 deletions

View file

@ -32,7 +32,7 @@ int main()
GenTextureMipmaps(&font.texture);
float fontSize = font.baseSize;
Vector2 fontPosition = { 40, screenHeight/2 + 50 };
Vector2 fontPosition = { 40, screenHeight/2 - 50 };
Vector2 textSize;
SetTextureFilter(font.texture, FILTER_POINT);