REVIEWED: Examples compilation
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4 changed files with 8 additions and 8 deletions
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@ -41,7 +41,7 @@ int main(void)
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Model model = LoadModel("resources/guy/guy.iqm"); // Load the animated model mesh and basic data
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Texture2D texture = LoadTexture("resources/guy/guytex.png"); // Load model texture and set material
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SetMaterialTexture(&model.materials[0], MAP_DIFFUSE, texture); // Set model material map texture
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SetMaterialTexture(&model.materials[0], MATERIAL_MAP_DIFFUSE, texture); // Set model material map texture
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Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
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