diff --git a/src/text.c b/src/text.c index 728e6fbe7..72d273d41 100644 --- a/src/text.c +++ b/src/text.c @@ -444,14 +444,14 @@ int MeasureText(const char *text, int fontSize) if (fontSize < defaultFontSize) fontSize = defaultFontSize; int spacing = fontSize/defaultFontSize; - vec = MeasureTextEx(GetDefaultFont(), text, fontSize, spacing); + vec = MeasureTextEx(GetDefaultFont(), text, (float)fontSize, spacing); } return (int)vec.x; } // Measure string size for SpriteFont -Vector2 MeasureTextEx(SpriteFont spriteFont, const char *text, int fontSize, int spacing) +Vector2 MeasureTextEx(SpriteFont spriteFont, const char *text, float fontSize, int spacing) { int len = strlen(text); int tempLen = 0; // Used to count longer text line num chars @@ -461,7 +461,7 @@ Vector2 MeasureTextEx(SpriteFont spriteFont, const char *text, int fontSize, int int tempTextWidth = 0; // Used to count longer text line width int textHeight = spriteFont.size; - float scaleFactor; + float scaleFactor = fontSize/spriteFont.size; for (int i = 0; i < len; i++) { @@ -487,9 +487,6 @@ Vector2 MeasureTextEx(SpriteFont spriteFont, const char *text, int fontSize, int if (tempTextWidth < textWidth) tempTextWidth = textWidth; - if (fontSize <= spriteFont.size) scaleFactor = 1.0f; - else scaleFactor = (float)fontSize/spriteFont.size; - Vector2 vec; vec.x = (float)tempTextWidth*scaleFactor + (tempLen - 1)*spacing; // Adds chars spacing to measure vec.y = (float)textHeight*scaleFactor;