Corrected issue with LoadMesh()

This commit is contained in:
Ray 2019-04-05 13:13:42 +02:00
parent a728376cdf
commit 38a13b76d1
2 changed files with 16 additions and 16 deletions

View file

@ -54,8 +54,8 @@ int main()
{ {
if (IsFileExtension(droppedFiles[0], ".obj")) if (IsFileExtension(droppedFiles[0], ".obj"))
{ {
UnloadMesh(&model.meshes[0]); for (int i = 0; i < model.meshCount; i++) UnloadMesh(&model.meshes[i]);
model.meshes[0] = LoadMesh(droppedFiles[0]); model.meshes = LoadMeshes(droppedFiles[0], &model.meshCount);
bounds = MeshBoundingBox(model.meshes[0]); bounds = MeshBoundingBox(model.meshes[0]);
} }
else if (IsFileExtension(droppedFiles[0], ".png")) else if (IsFileExtension(droppedFiles[0], ".png"))