Reverted to previous working version #1434
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parent
9bb4d84577
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2 changed files with 171 additions and 306 deletions
14
src/models.c
14
src/models.c
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@ -898,7 +898,7 @@ Material *LoadMaterials(const char *fileName, int *materialCount)
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{
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tinyobj_material_t *mats = NULL;
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int result = tinyobj_parse_mtl_file(&mats, &count, fileName, NULL, NULL);
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int result = tinyobj_parse_mtl_file(&mats, &count, fileName);
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if (result != TINYOBJ_SUCCESS) TRACELOG(LOG_WARNING, "MATERIAL: [%s] Failed to parse materials file", fileName);
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// TODO: Process materials to return
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@ -2946,10 +2946,6 @@ RayHitInfo GetCollisionRayGround(Ray ray, float groundHeight)
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#if defined(SUPPORT_FILEFORMAT_OBJ)
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// Load OBJ mesh data
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// TODO used by loadOBJ, could change to a function that could handle
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// data coming from a file, memory or archive...
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static Model LoadOBJ(const char *fileName)
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{
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Model model = { 0 };
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@ -2961,17 +2957,17 @@ static Model LoadOBJ(const char *fileName)
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tinyobj_material_t *materials = NULL;
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unsigned int materialCount = 0;
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//char *fileData = LoadFileText(fileName);
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char *fileData = LoadFileText(fileName);
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//if (fileData != NULL)
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if (fileData != NULL)
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{
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//unsigned int dataSize = (unsigned int)strlen(fileData);
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unsigned int dataSize = (unsigned int)strlen(fileData);
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char currentDir[1024] = { 0 };
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strcpy(currentDir, GetWorkingDirectory());
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chdir(GetDirectoryPath(fileName));
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unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
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int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, fileName, NULL, flags);
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int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, fileData, dataSize, flags);
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if (ret != TINYOBJ_SUCCESS) TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load OBJ data", fileName);
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else TRACELOG(LOG_INFO, "MODEL: [%s] OBJ data loaded successfully: %i meshes / %i materials", fileName, meshCount, materialCount);
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