Corrected model filenames

This commit is contained in:
raysan5 2015-09-02 20:33:58 +02:00
parent b1a90a7f91
commit 35f1ebf9f3

View file

@ -23,8 +23,8 @@ int main()
// Define the camera to look into our 3d world
Camera camera = {{ 3.0, 3.0, 3.0 }, { 0.0, 1.5, 0.0 }, { 0.0, 1.0, 0.0 }};
Model dwarf = LoadModel("resources/model/_dwarf.obj"); // Load OBJ model
Texture2D texture = LoadTexture("resources/model/_dwarf_diffuse.png"); // Load model texture
Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model
Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture
SetModelTexture(&dwarf, texture); // Bind texture to model
Vector3 position = { 0.0, 0.0, 0.0 }; // Set model position