Corrected bug on HDR loading

This commit is contained in:
Ray 2017-05-08 12:50:24 +02:00
parent 50c887cb0a
commit 35c6aff21f

View file

@ -212,9 +212,13 @@ Image LoadImage(const char *fileName)
int imgBpp = 0; int imgBpp = 0;
FILE *imFile = fopen(fileName, "rb"); FILE *imFile = fopen(fileName, "rb");
// Load 32 bit per channel floats data // Load 32 bit per channel floats data
image.data = stbi_loadf(imFile, &image.width, &image.height, &imgBpp, 0); image.data = stbi_loadf_from_file(imFile, &image.width, &image.height, &imgBpp, 0);
fclose(imFile);
image.mipmaps = 1;
if (imgBpp == 3) image.format = UNCOMPRESSED_R32G32B32; if (imgBpp == 3) image.format = UNCOMPRESSED_R32G32B32;
else else