Corrected issue with MOD playing

Despite issue is corrected, now module loop doesn't work...
This commit is contained in:
raysan5 2018-12-25 15:18:35 +01:00
parent 96207a8a02
commit 35a6e9a074
2 changed files with 18 additions and 8 deletions

View file

@ -30,11 +30,11 @@ int main()
int screenWidth = 800;
int screenHeight = 450;
SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X
SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X
InitWindow(screenWidth, screenHeight, "raylib [audio] example - module playing (streaming)");
InitAudioDevice(); // Initialize audio device
InitAudioDevice(); // Initialize audio device
Color colors[14] = { ORANGE, RED, GOLD, LIME, BLUE, VIOLET, BROWN, LIGHTGRAY, PINK,
YELLOW, GREEN, SKYBLUE, PURPLE, BEIGE };
@ -52,7 +52,7 @@ int main()
circles[i].color = colors[GetRandomValue(0, 13)];
}
Music xm = LoadMusicStream("resources/mini1111.xm");
Music xm = LoadMusicStream("resources/chiptun1.mod");
PlayMusicStream(xm);