Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111)
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@ -741,6 +741,8 @@ void DrawRectangleGradientH(int posX, int posY, int width, int height, Color col
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// NOTE: Colors refer to corners, starting at top-lef corner and counter-clockwise
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void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4)
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{
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rlCheckRenderBatchLimit(4);
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rlSetTexture(texShapes.id);
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rlPushMatrix();
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