Fix dll exports so that raylib builds in visual studio again. (#2037)
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2 changed files with 19 additions and 25 deletions
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@ -83,11 +83,6 @@
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#define RAYLIB_VERSION "4.0"
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// Function specifiers definition
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#ifndef RLAPI
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#define RLAPI // Functions defined as 'extern' by default (implicit specifiers)
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#endif
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// Function specifiers in case library is build/used as a shared library (Windows)
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// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
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#if defined(_WIN32)
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@ -95,7 +90,11 @@
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#define RLAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll)
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#elif defined(USE_LIBTYPE_SHARED)
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#define RLAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
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#else
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#define RLAPI // Functions defined as 'extern' by default (implicit specifiers)
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#endif
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#else
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#define RLAPI // Functions defined as 'extern' by default (implicit specifiers)
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#endif
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//----------------------------------------------------------------------------------
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