diff --git a/src/platforms/rcore_android.c b/src/platforms/rcore_android.c index de423e6c5..a5484adc6 100644 --- a/src/platforms/rcore_android.c +++ b/src/platforms/rcore_android.c @@ -853,8 +853,7 @@ static int InitGraphicsDevice(void) TRACELOG(LOG_INFO, "DISPLAY: Trying to enable MSAA x4"); } - const EGLint framebufferAttribs[] = - { + const EGLint framebufferAttribs[] = { EGL_RENDERABLE_TYPE, (rlGetVersion() == RL_OPENGL_ES_30)? EGL_OPENGL_ES3_BIT : EGL_OPENGL_ES2_BIT, // Type of context support EGL_RED_SIZE, 8, // RED color bit depth (alternative: 5) EGL_GREEN_SIZE, 8, // GREEN color bit depth (alternative: 6) @@ -862,13 +861,12 @@ static int InitGraphicsDevice(void) //EGL_TRANSPARENT_TYPE, EGL_NONE, // Request transparent framebuffer (EGL_TRANSPARENT_RGB does not work on RPI) EGL_DEPTH_SIZE, 16, // Depth buffer size (Required to use Depth testing!) //EGL_STENCIL_SIZE, 8, // Stencil buffer size - EGL_SAMPLE_BUFFERS, sampleBuffer, // Activate MSAA + EGL_SAMPLE_BUFFERS, sampleBuffer, // Activate MSAA EGL_SAMPLES, samples, // 4x Antialiasing if activated (Free on MALI GPUs) EGL_NONE }; - const EGLint contextAttribs[] = - { + const EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };