REVIEWED: SaveFileText()
, const input text
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2 changed files with 2 additions and 2 deletions
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@ -1123,7 +1123,7 @@ RLAPI bool SaveFileData(const char *fileName, void *data, int dataSize); // Save
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RLAPI bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName); // Export data to code (.h), returns true on success
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RLAPI bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName); // Export data to code (.h), returns true on success
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RLAPI char *LoadFileText(const char *fileName); // Load text data from file (read), returns a '\0' terminated string
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RLAPI char *LoadFileText(const char *fileName); // Load text data from file (read), returns a '\0' terminated string
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RLAPI void UnloadFileText(char *text); // Unload file text data allocated by LoadFileText()
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RLAPI void UnloadFileText(char *text); // Unload file text data allocated by LoadFileText()
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RLAPI bool SaveFileText(const char *fileName, char *text); // Save text data to file (write), string must be '\0' terminated, returns true on success
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RLAPI bool SaveFileText(const char *fileName, const char *text); // Save text data to file (write), string must be '\0' terminated, returns true on success
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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// File system functions
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// File system functions
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@ -405,7 +405,7 @@ void UnloadFileText(char *text)
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}
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}
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// Save text data to file (write), string must be '\0' terminated
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// Save text data to file (write), string must be '\0' terminated
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bool SaveFileText(const char *fileName, char *text)
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bool SaveFileText(const char *fileName, const char *text)
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{
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{
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bool success = false;
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bool success = false;
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