Fix isssue #2718
This commit is contained in:
parent
ea87491a82
commit
2ef0b064e5
1 changed files with 2 additions and 3 deletions
|
@ -1952,8 +1952,6 @@ const char *GetClipboardText(void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
|
@ -5270,7 +5268,8 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
|
|||
else CORE.Input.Keyboard.currentKeyState[key] = 1;
|
||||
|
||||
// WARNING: Check if CAPS/NUM key modifiers are enabled and force down state for those keys
|
||||
if (((mods & GLFW_MOD_CAPS_LOCK) > 0) || ((mods & GLFW_MOD_NUM_LOCK) > 0)) CORE.Input.Keyboard.currentKeyState[key] = 1;
|
||||
if (((key == KEY_CAPS_LOCK) && ((mods & GLFW_MOD_CAPS_LOCK) > 0)) ||
|
||||
((key == KEY_NUM_LOCK) && ((mods & GLFW_MOD_NUM_LOCK) > 0))) CORE.Input.Keyboard.currentKeyState[key] = 1;
|
||||
|
||||
// Check if there is space available in the key queue
|
||||
if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_PRESS))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue