ADDED: ColorTint()
, ColorContrast()
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2 changed files with 70 additions and 2 deletions
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@ -1331,7 +1331,9 @@ RLAPI Vector4 ColorNormalize(Color color); // G
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RLAPI Color ColorFromNormalized(Vector4 normalized); // Get Color from normalized values [0..1]
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RLAPI Vector3 ColorToHSV(Color color); // Get HSV values for a Color, hue [0..360], saturation/value [0..1]
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RLAPI Color ColorFromHSV(float hue, float saturation, float value); // Get a Color from HSV values, hue [0..360], saturation/value [0..1]
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RLAPI Color ColorBrightness(Color color, float factor); // Get color with brightness correction, brightness factor goes from 0.0f to 1.0f
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RLAPI Color ColorTint(Color color, Color tint); // Get color multiplied with another color
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RLAPI Color ColorBrightness(Color color, float factor); // Get color with brightness correction, brightness factor goes from -1.0f to 1.0f
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RLAPI Color ColorContrast(Color color, float contrast); // Get color with contrast correction, contrast values between -1.0f and 1.0f
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RLAPI Color ColorAlpha(Color color, float alpha); // Get color with alpha applied, alpha goes from 0.0f to 1.0f
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RLAPI Color ColorAlphaBlend(Color dst, Color src, Color tint); // Get src alpha-blended into dst color with tint
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RLAPI Color GetColor(unsigned int hexValue); // Get Color structure from hexadecimal value
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