From 2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 2 Nov 2021 11:52:04 +0100 Subject: [PATCH] Updated for the upcoming release! --- CHANGELOG | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index c5e91dc6f..dd54f2d6d 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,15 +1,20 @@ changelog --------- -Current Release: raylib 3.7.0 (26 April 2021) +Current Release: raylib 4.0.0 (05 November 2021) ------------------------------------------------------------------------- -Release: raylib 4.0 (November? 2021) +Release: raylib 4.0 - 8th Anniversary Edition (05 November 2021) ------------------------------------------------------------------------- KEY CHANGES: - - - - - - + - Naming consistency and coherency: Complete review of the library: sintax, naming, comments, decriptions, logs... + - Event Automation System: Support for input events recording and automatic re-playing, useful for automated testing and more! + - Custom game-loop control: Intended for advance users that want to control the events polling and the timming mechanisms + - rlgl 4.0: Completely decoupling from platform layer and raylib, intended for standalone usage as single-file header-only + - raymath 1.5: Complete review following new conventions, to make it more portable and self-contained + - raygui 3.0: Complete review and official new release, more portable and self-contained, intended for tools development + - raylib_parser: New tool to parse raylib.h and extract all required info into custom output formats (TXT, XML, JSON...) + - Zig and Odin official support Detailed changes: [core] ADDED: Support canvas resizing on web (#1840) by @skylersaleh