Review font loading log info

This commit is contained in:
Ray 2021-09-10 15:16:34 +02:00
parent 18d73eef19
commit 2c13e43c32

View file

@ -267,7 +267,7 @@ extern void LoadFontDefault(void)
defaultFont.baseSize = (int)defaultFont.recs[0].height; defaultFont.baseSize = (int)defaultFont.recs[0].height;
TRACELOG(LOG_INFO, "FONT: [ID %i] Default font texture loaded successfully", defaultFont.texture.id); TRACELOG(LOG_INFO, "FONT: Default font loaded successfully (%i glyphs)", defaultFont.glyphCount);
} }
// Unload raylib default font // Unload raylib default font
@ -512,6 +512,8 @@ Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int
} }
UnloadImage(atlas); UnloadImage(atlas);
// TRACELOG(LOG_INFO, "FONT: Font loaded successfully (%i glyphs)", font.glyphCount);
} }
else font = GetFontDefault(); else font = GetFontDefault();
} }
@ -1782,7 +1784,7 @@ static Font LoadBMFont(const char *fileName)
font = GetFontDefault(); font = GetFontDefault();
TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load texture, reverted to default font", fileName); TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load texture, reverted to default font", fileName);
} }
else TRACELOG(LOG_INFO, "FONT: [%s] Font loaded successfully", fileName); else TRACELOG(LOG_INFO, "FONT: [%s] Font loaded successfully (%i glyphs)", fileName, font.glyphCount);
return font; return font;
} }