[AUDIO] Music Looping enhancements (#1665)
* Add loop functions for music files. Tell xm tracker to loop tracker when loop state changes. Don't let looped xm tracker streams restart, they are infinite Use modulo to make time tracker for xm looped streams work correctly. * Remove loop functions, set XM loop in update based on flag. Formatting cleanups. Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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2 changed files with 21 additions and 6 deletions
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@ -1489,9 +1489,9 @@ RLAPI void UpdateMusicStream(Music music); // Updates
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RLAPI void StopMusicStream(Music music); // Stop music playing
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RLAPI void PauseMusicStream(Music music); // Pause music playing
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RLAPI void ResumeMusicStream(Music music); // Resume playing paused music
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RLAPI bool IsMusicPlaying(Music music); // Check if music is playing
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RLAPI void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level)
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RLAPI void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level)
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RLAPI void SetMusicLooping(Music *music, bool loop); // Set the music to loop or not
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RLAPI float GetMusicTimeLength(Music music); // Get music time length (in seconds)
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RLAPI float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)
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