Review Lua examples and formatting

This commit is contained in:
Ray 2016-08-07 11:14:08 +02:00
parent 46248b0922
commit 2c079d7c6e
4 changed files with 65 additions and 65 deletions

View file

@ -19,7 +19,7 @@ local screenHeight = 450
InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files")
local count = 0
--char **droppedFiles -- ???
local droppedFiles = {}
SetTargetFPS(60)
-------------------------------------------------------------------------------------------

View file

@ -35,11 +35,11 @@ int main()
// ExecuteLuaFile("core_input_gamepad.lua"); // OK!
// ExecuteLuaFile("core_random_values.lua"); // OK!
// ExecuteLuaFile("core_color_select.lua"); // OK!
// ExecuteLuaFile("core_drop_files.lua"); // ERROR: GetDroppedFiles()
// ExecuteLuaFile("core_drop_files.lua"); // OK!
// ExecuteLuaFile("core_storage_values.lua"); // OK!
// ExecuteLuaFile("core_gestures_detection.lua"); // OK!
// ExecuteLuaFile("core_3d_mode.lua"); // OK!
// ExecuteLuaFile("core_3d_picking.lua"); // ISSUE: CheckCollisionRayBox() returns false despite touching box
// ExecuteLuaFile("core_3d_picking.lua"); // OK!
// ExecuteLuaFile("core_3d_camera_free.lua"); // OK!
// ExecuteLuaFile("core_3d_camera_first_person.lua"); // OK!
// ExecuteLuaFile("core_2d_camera.lua"); // OK!
@ -54,8 +54,8 @@ int main()
// ExecuteLuaFile("textures_rectangle.lua"); // OK!
// ExecuteLuaFile("textures_srcrec_dstrec.lua"); // OK!
// ExecuteLuaFile("textures_to_image.lua"); // OK!
// ExecuteLuaFile("textures_raw_data.lua"); // ERROR: bad argument #2 to 'LoadImageEx' (number expected, got no value)
// ExecuteLuaFile("textures_formats_loading.lua"); // ISSUE: texture.id not exposed to be checked (not really an issue...)
// ExecuteLuaFile("textures_raw_data.lua"); // ERROR: LoadImageEx()
// ExecuteLuaFile("textures_formats_loading.lua"); // OK!
// ExecuteLuaFile("textures_particles_trail_blending.lua"); // OK!
// ExecuteLuaFile("textures_image_processing.lua"); // ERROR: GetImageData() --> UpdateTexture()
// ExecuteLuaFile("textures_image_drawing.lua"); // OK!
@ -73,13 +73,13 @@ int main()
// ExecuteLuaFile("models_cubicmap.lua"); // OK!
// ExecuteLuaFile("shaders_model_shader.lua"); // OK!
// ExecuteLuaFile("shaders_shapes_textures.lua"); // OK!
// ExecuteLuaFile("shaders_custom_uniform.lua"); // ISSUE: SetShaderValue()
// ExecuteLuaFile("shaders_custom_uniform.lua"); // OK!
// ExecuteLuaFile("shaders_postprocessing.lua"); // OK!
// ExecuteLuaFile("shaders_standard_lighting.lua"); // ERROR: CreateLight() returns an opaque pointer (fields can not be accessed)
// ExecuteLuaFile("shaders_standard_lighting.lua"); // OK!
// ExecuteLuaFile("audio_sound_loading.lua"); // OK!
// ExecuteLuaFile("audio_music_stream.lua"); // OK!
// ExecuteLuaFile("audio_module_playing.lua"); // OK!
ExecuteLuaFile("audio_raw_stream.lua"); // ERROR: UpdateAudioStream()
// ExecuteLuaFile("audio_raw_stream.lua"); // ERROR: UpdateAudioStream()
// De-Initialization
//--------------------------------------------------------------------------------------

View file

@ -2559,13 +2559,13 @@ void DestroyLight(Light light)
{
if (light != NULL)
{
int light_id = light->id;
int lightId = light->id;
// Free dynamic memory allocation
free(lights[light_id]);
free(lights[lightId]);
// Remove *obj from the pointers array
for (int i = light_id; i < lightsCount; i++)
for (int i = lightId; i < lightsCount; i++)
{
// Resort all the following pointers of the array
if ((i + 1) < lightsCount)