From 2c0071c8516e89d2e0ac6733cb2fff2f7c887866 Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 7 Aug 2022 19:19:18 +0200 Subject: [PATCH] Reviewed issue with negative key #2619 --- src/rcore.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/rcore.c b/src/rcore.c index 5953b138d..dbdec801d 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -5265,6 +5265,8 @@ static void WindowFocusCallback(GLFWwindow *window, int focused) // GLFW3 Keyboard Callback, runs on key pressed static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) { + if (key < 0) return; // Security check, macOS fn key generates -1 + // WARNING: GLFW could return GLFW_REPEAT, we need to consider it as 1 // to work properly with our implementation (IsKeyDown/IsKeyUp checks) if (action == GLFW_RELEASE) CORE.Input.Keyboard.currentKeyState[key] = 0;