DrawTextureRec() function review to allow flipped rectangle

This commit is contained in:
raysan5 2015-12-09 20:22:42 +01:00
parent b62f7c3057
commit 2bd7245508

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@ -1206,7 +1206,7 @@ void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float sc
// Draw a part of a texture (defined by a rectangle)
void DrawTextureRec(Texture2D texture, Rectangle sourceRec, Vector2 position, Color tint)
{
Rectangle destRec = { (int)position.x, (int)position.y, sourceRec.width, sourceRec.height };
Rectangle destRec = { (int)position.x, (int)position.y, abs(sourceRec.width), abs(sourceRec.height) };
Vector2 origin = { 0, 0 };
DrawTexturePro(texture, sourceRec, destRec, origin, 0.0f, tint);