make raylib not clash with windows-header
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parent
217917530b
commit
2affac820e
2 changed files with 9 additions and 9 deletions
10
src/core.c
10
src/core.c
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@ -413,7 +413,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB)
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// Initialize window and OpenGL context
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, void *data)
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void InitRLWindow(int width, int height, void *data)
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{
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TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
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@ -477,7 +477,7 @@ void InitWindow(int width, int height, void *data)
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#if defined(PLATFORM_ANDROID)
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// Initialize window and OpenGL context (and Android activity)
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, void *data)
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void InitRLWindow(int width, int height, void *data)
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{
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TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
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@ -538,7 +538,7 @@ void InitWindow(int width, int height, void *data)
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#endif
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// Close window and unload OpenGL context
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void CloseWindow(void)
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void CloseRLWindow(void)
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{
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#if defined(SUPPORT_GIF_RECORDING)
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if (gifRecording)
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@ -715,7 +715,7 @@ int GetScreenHeight(void)
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}
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// Show mouse cursor
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void ShowCursor()
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void ShowRLCursor()
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{
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#if defined(PLATFORM_DESKTOP)
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#if defined(__linux__)
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@ -728,7 +728,7 @@ void ShowCursor()
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}
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// Hides mouse cursor
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void HideCursor()
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void HideRLCursor()
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{
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#if defined(PLATFORM_DESKTOP)
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#if defined(__linux__)
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