make raylib not clash with windows-header

This commit is contained in:
user 2017-12-14 11:52:45 +01:00
parent 217917530b
commit 2affac820e
2 changed files with 9 additions and 9 deletions

View file

@ -413,7 +413,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB)
// Initialize window and OpenGL context
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
void InitRLWindow(int width, int height, void *data)
{
TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
@ -477,7 +477,7 @@ void InitWindow(int width, int height, void *data)
#if defined(PLATFORM_ANDROID)
// Initialize window and OpenGL context (and Android activity)
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
void InitRLWindow(int width, int height, void *data)
{
TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
@ -538,7 +538,7 @@ void InitWindow(int width, int height, void *data)
#endif
// Close window and unload OpenGL context
void CloseWindow(void)
void CloseRLWindow(void)
{
#if defined(SUPPORT_GIF_RECORDING)
if (gifRecording)
@ -715,7 +715,7 @@ int GetScreenHeight(void)
}
// Show mouse cursor
void ShowCursor()
void ShowRLCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__)
@ -728,7 +728,7 @@ void ShowCursor()
}
// Hides mouse cursor
void HideCursor()
void HideRLCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__)