text: configuration flags
This commit is contained in:
parent
974a6d4031
commit
2ac7b684b5
1 changed files with 25 additions and 6 deletions
31
src/text.c
31
src/text.c
|
@ -10,7 +10,7 @@
|
|||
* Selected desired fileformats to be supported for loading. Some of those formats are
|
||||
* supported by default, to remove support, just comment unrequired #define in this module
|
||||
*
|
||||
* #define INCLUDE_DEFAULT_FONT / SUPPORT_DEFAULT_FONT
|
||||
* #define SUPPORT_DEFAULT_FONT
|
||||
*
|
||||
* DEPENDENCIES:
|
||||
* stb_truetype - Load TTF file and rasterize characters data
|
||||
|
@ -37,6 +37,11 @@
|
|||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
// Default supported features
|
||||
//-------------------------------------
|
||||
#define SUPPORT_DEFAULT_FONT
|
||||
//-------------------------------------
|
||||
|
||||
#include "raylib.h"
|
||||
|
||||
#include <stdlib.h> // Required for: malloc(), free()
|
||||
|
@ -61,8 +66,6 @@
|
|||
#define MAX_FORMATTEXT_LENGTH 64
|
||||
#define MAX_SUBTEXT_LENGTH 64
|
||||
|
||||
#define BIT_CHECK(a,b) ((a) & (1 << (b)))
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
@ -71,8 +74,10 @@
|
|||
//----------------------------------------------------------------------------------
|
||||
// Global variables
|
||||
//----------------------------------------------------------------------------------
|
||||
#if defined(SUPPORT_DEFAULT_FONT)
|
||||
static SpriteFont defaultFont; // Default font provided by raylib
|
||||
// NOTE: defaultFont is loaded on InitWindow and disposed on CloseWindow [module: core]
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Other Modules Functions Declaration (required by text)
|
||||
|
@ -89,14 +94,21 @@ static SpriteFont LoadRBMF(const char *fileName); // Load a rBMF font file (ra
|
|||
static SpriteFont LoadBMFont(const char *fileName); // Load a BMFont file (AngelCode font file)
|
||||
static SpriteFont LoadTTF(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load spritefont from TTF data
|
||||
|
||||
#if defined(SUPPORT_DEFAULT_FONT)
|
||||
extern void LoadDefaultFont(void);
|
||||
extern void UnloadDefaultFont(void);
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
#if defined(SUPPORT_DEFAULT_FONT)
|
||||
|
||||
// Load raylib default font
|
||||
extern void LoadDefaultFont(void)
|
||||
{
|
||||
#define BIT_CHECK(a,b) ((a) & (1 << (b)))
|
||||
|
||||
// NOTE: Using UTF8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement
|
||||
// http://www.utf8-chartable.de/unicode-utf8-table.pl
|
||||
|
||||
|
@ -241,16 +253,23 @@ extern void LoadDefaultFont(void)
|
|||
TraceLog(INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id);
|
||||
}
|
||||
|
||||
// Unload raylib default font
|
||||
extern void UnloadDefaultFont(void)
|
||||
{
|
||||
UnloadTexture(defaultFont.texture);
|
||||
free(defaultFont.chars);
|
||||
}
|
||||
#endif // SUPPORT_DEFAULT_FONT
|
||||
|
||||
// Get the default font, useful to be used with extended parameters
|
||||
SpriteFont GetDefaultFont()
|
||||
{
|
||||
#if defined(SUPPORT_DEFAULT_FONT)
|
||||
return defaultFont;
|
||||
#else
|
||||
SpriteFont font = { 0 };
|
||||
return font;
|
||||
#endif
|
||||
}
|
||||
|
||||
// Load SpriteFont from file into GPU memory (VRAM)
|
||||
|
@ -345,7 +364,7 @@ SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int charsCount,
|
|||
void UnloadSpriteFont(SpriteFont spriteFont)
|
||||
{
|
||||
// NOTE: Make sure spriteFont is not default font (fallback)
|
||||
if (spriteFont.texture.id != defaultFont.texture.id)
|
||||
if (spriteFont.texture.id != GetDefaultFont().texture.id)
|
||||
{
|
||||
UnloadTexture(spriteFont.texture);
|
||||
free(spriteFont.chars);
|
||||
|
@ -360,7 +379,7 @@ void UnloadSpriteFont(SpriteFont spriteFont)
|
|||
void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
|
||||
{
|
||||
// Check if default font has been loaded
|
||||
if (defaultFont.texture.id != 0)
|
||||
if (GetDefaultFont().texture.id != 0)
|
||||
{
|
||||
Vector2 position = { (float)posX, (float)posY };
|
||||
|
||||
|
@ -471,7 +490,7 @@ int MeasureText(const char *text, int fontSize)
|
|||
Vector2 vec = { 0.0f, 0.0f };
|
||||
|
||||
// Check if default font has been loaded
|
||||
if (defaultFont.texture.id != 0)
|
||||
if (GetDefaultFont().texture.id != 0)
|
||||
{
|
||||
int defaultFontSize = 10; // Default Font chars height in pixel
|
||||
if (fontSize < defaultFontSize) fontSize = defaultFontSize;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue