Make sure ShaderUniformDataType matches rlShaderUniformDataType (#4577)

* Make sure ShaderUniformDataType matches rlShaderUniformDataType

* Update raylib_api.* by CI

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Co-authored-by: Ray <raysan5@gmail.com>
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Rico P 2024-12-08 12:52:06 +01:00 committed by GitHub
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commit 2a2acff2d5
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5 changed files with 58 additions and 7 deletions

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@ -818,6 +818,10 @@ typedef enum {
SHADER_UNIFORM_IVEC2, // Shader uniform type: ivec2 (2 int)
SHADER_UNIFORM_IVEC3, // Shader uniform type: ivec3 (3 int)
SHADER_UNIFORM_IVEC4, // Shader uniform type: ivec4 (4 int)
SHADER_UNIFORM_UINT, // Shader uniform type: unsigned int
SHADER_UNIFORM_UIVEC2, // Shader uniform type: uivec2 (2 unsigned int)
SHADER_UNIFORM_UIVEC3, // Shader uniform type: uivec3 (3 unsigned int)
SHADER_UNIFORM_UIVEC4, // Shader uniform type: uivec4 (4 unsigned int)
SHADER_UNIFORM_SAMPLER2D // Shader uniform type: sampler2d
} ShaderUniformDataType;