From 2884b88101ca79b528d8bae89508760129722a70 Mon Sep 17 00:00:00 2001 From: Jeffery Myers Date: Sun, 31 Jan 2021 12:37:27 -0800 Subject: [PATCH] out is a keyword in shaders and can't be used as a variable name. (#1558) Co-authored-by: Jeffery Myers --- examples/shaders/resources/shaders/glsl330/color_mix.fs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/shaders/resources/shaders/glsl330/color_mix.fs b/examples/shaders/resources/shaders/glsl330/color_mix.fs index 11515b0cd..1ac7520a9 100644 --- a/examples/shaders/resources/shaders/glsl330/color_mix.fs +++ b/examples/shaders/resources/shaders/glsl330/color_mix.fs @@ -19,7 +19,7 @@ void main() vec4 texelColor1 = texture(texture1, fragTexCoord); float x = fract(fragTexCoord.s); - float out = smoothstep(0.4, 0.6, x); + float outVal = smoothstep(0.4, 0.6, x); - finalColor = mix(texelColor0, texelColor1, out); + finalColor = mix(texelColor0, texelColor1, outVal); } \ No newline at end of file