diff --git a/examples/shaders/resources/shaders/glsl330/color_mix.fs b/examples/shaders/resources/shaders/glsl330/color_mix.fs index 11515b0cd..1ac7520a9 100644 --- a/examples/shaders/resources/shaders/glsl330/color_mix.fs +++ b/examples/shaders/resources/shaders/glsl330/color_mix.fs @@ -19,7 +19,7 @@ void main() vec4 texelColor1 = texture(texture1, fragTexCoord); float x = fract(fragTexCoord.s); - float out = smoothstep(0.4, 0.6, x); + float outVal = smoothstep(0.4, 0.6, x); - finalColor = mix(texelColor0, texelColor1, out); + finalColor = mix(texelColor0, texelColor1, outVal); } \ No newline at end of file