[SHAPES] Make functions that draw point arrays take them as const (#4051)

* Update raylib_api.* by CI

* make functions that take a pointer to an array take them as const pointers

* Update raylib_api.* by CI

* fix comment alignment.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Jeffery Myers 2024-06-11 02:51:49 -07:00 committed by GitHub
parent 0fc4b61906
commit 2609211207
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GPG key ID: B5690EEEBB952194
7 changed files with 61 additions and 61 deletions

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@ -4636,7 +4636,7 @@ return {
description = "Draw lines sequence (using gl lines)",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
@ -4947,7 +4947,7 @@ return {
description = "Draw a triangle fan defined by points (first vertex is the center)",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
@ -4957,7 +4957,7 @@ return {
description = "Draw a triangle strip defined by points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
@ -5004,7 +5004,7 @@ return {
description = "Draw spline: Linear, minimum 2 points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
@ -5015,7 +5015,7 @@ return {
description = "Draw spline: B-Spline, minimum 4 points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
@ -5026,7 +5026,7 @@ return {
description = "Draw spline: Catmull-Rom, minimum 4 points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
@ -5037,7 +5037,7 @@ return {
description = "Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
@ -5048,7 +5048,7 @@ return {
description = "Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
@ -5239,7 +5239,7 @@ return {
returnType = "bool",
params = {
{type = "Vector2", name = "point"},
{type = "Vector2 *", name = "points"},
{type = "const Vector2 *", name = "points"},
{type = "int", name = "pointCount"}
}
},
@ -6855,7 +6855,7 @@ return {
description = "Draw a triangle strip defined by points",
returnType = "void",
params = {
{type = "Vector3 *", name = "points"},
{type = "const Vector3 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}