Added support for additional mouse buttons (#1753)
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
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2565c01158
commit
2545f62565
27 changed files with 81 additions and 65 deletions
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@ -186,7 +186,7 @@ int main(void)
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}
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// Handle clicking the cube
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
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{
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Ray ray = GetMouseRay(GetMousePosition(), camera);
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@ -61,7 +61,7 @@ tempor incididunt ut labore et dolore magna aliqua. Nec ullamcorper sit amet ris
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// Container resizing logic
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if (resizing)
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{
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if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) resizing = false;
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if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) resizing = false;
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float width = container.width + (mouse.x - lastMouse.x);
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container.width = (width > minWidth)? ((width < maxWidth)? width : maxWidth) : minWidth;
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@ -72,7 +72,7 @@ tempor incididunt ut labore et dolore magna aliqua. Nec ullamcorper sit amet ris
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else
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{
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// Check if we're resizing
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(mouse, resizer)) resizing = true;
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if (IsMouseButtonDown(MOUSE_BUTTON_LEFT) && CheckCollisionPointRec(mouse, resizer)) resizing = true;
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}
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// Move resizer rectangle properly
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@ -180,7 +180,7 @@ int main(int argc, char **argv)
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if (IsKeyPressed(KEY_SPACE)) RandomizeEmoji();
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// Set the selected emoji and copy its text to clipboard
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && (hovered != -1) && (hovered != selected))
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && (hovered != -1) && (hovered != selected))
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{
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selected = hovered;
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selectedPos = hoveredPos;
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