WARNING: Replaced Music pointer by struct

Now, multiple music parameters are exposed to the user!
This commit is contained in:
Ray 2019-07-26 10:26:39 +02:00
parent 8e870f0eda
commit 251f90cd31
3 changed files with 108 additions and 126 deletions

View file

@ -1166,7 +1166,7 @@ float *GetWaveData(Wave wave)
// Load music stream from file // Load music stream from file
Music LoadMusicStream(const char *fileName) Music LoadMusicStream(const char *fileName)
{ {
Music music = (MusicStream *)RL_MALLOC(sizeof(MusicStream)); Music music = { 0 };
bool musicLoaded = false; bool musicLoaded = false;
if (false) { } if (false) { }
@ -1174,21 +1174,21 @@ Music LoadMusicStream(const char *fileName)
else if (IsFileExtension(fileName, ".ogg")) else if (IsFileExtension(fileName, ".ogg"))
{ {
// Open ogg audio stream // Open ogg audio stream
music->ctxData = stb_vorbis_open_filename(fileName, NULL, NULL); music.ctxData = stb_vorbis_open_filename(fileName, NULL, NULL);
if (music->ctxData != NULL) if (music.ctxData != NULL)
{ {
music->ctxType = MUSIC_AUDIO_OGG; music.ctxType = MUSIC_AUDIO_OGG;
stb_vorbis_info info = stb_vorbis_get_info((stb_vorbis *)music->ctxData); // Get Ogg file info stb_vorbis_info info = stb_vorbis_get_info((stb_vorbis *)music.ctxData); // Get Ogg file info
// OGG bit rate defaults to 16 bit, it's enough for compressed format // OGG bit rate defaults to 16 bit, it's enough for compressed format
music->stream = InitAudioStream(info.sample_rate, 16, info.channels); music.stream = InitAudioStream(info.sample_rate, 16, info.channels);
music->sampleCount = (unsigned int)stb_vorbis_stream_length_in_samples((stb_vorbis *)music->ctxData)*info.channels; music.sampleCount = (unsigned int)stb_vorbis_stream_length_in_samples((stb_vorbis *)music.ctxData)*info.channels;
music->sampleLeft = music->sampleCount; music.sampleLeft = music.sampleCount;
music->loopCount = 0; // Infinite loop by default music.loopCount = 0; // Infinite loop by default
musicLoaded = true; musicLoaded = true;
TraceLog(LOG_DEBUG, "[%s] OGG total samples: %i", fileName, music->sampleCount); TraceLog(LOG_DEBUG, "[%s] OGG total samples: %i", fileName, music.sampleCount);
TraceLog(LOG_DEBUG, "[%s] OGG sample rate: %i", fileName, info.sample_rate); TraceLog(LOG_DEBUG, "[%s] OGG sample rate: %i", fileName, info.sample_rate);
TraceLog(LOG_DEBUG, "[%s] OGG channels: %i", fileName, info.channels); TraceLog(LOG_DEBUG, "[%s] OGG channels: %i", fileName, info.channels);
TraceLog(LOG_DEBUG, "[%s] OGG memory required: %i", fileName, info.temp_memory_required); TraceLog(LOG_DEBUG, "[%s] OGG memory required: %i", fileName, info.temp_memory_required);
@ -1198,20 +1198,20 @@ Music LoadMusicStream(const char *fileName)
#if defined(SUPPORT_FILEFORMAT_FLAC) #if defined(SUPPORT_FILEFORMAT_FLAC)
else if (IsFileExtension(fileName, ".flac")) else if (IsFileExtension(fileName, ".flac"))
{ {
music->ctxData = drflac_open_file(fileName); music.ctxData = drflac_open_file(fileName);
if (music->ctxData != NULL) if (music.ctxData != NULL)
{ {
music->ctxType = MUSIC_AUDIO_FLAC; music.ctxType = MUSIC_AUDIO_FLAC;
drflac *ctxFlac = (drflac *)music->ctxData; drflac *ctxFlac = (drflac *)music.ctxData;
music->stream = InitAudioStream(ctxFlac->sampleRate, ctxFlac->bitsPerSample, ctxFlac->channels); music.stream = InitAudioStream(ctxFlac->sampleRate, ctxFlac->bitsPerSample, ctxFlac->channels);
music->sampleCount = (unsigned int)ctxFlac->totalSampleCount; music.sampleCount = (unsigned int)ctxFlac->totalSampleCount;
music->sampleLeft = music->sampleCount; music.sampleLeft = music.sampleCount;
music->loopCount = 0; // Infinite loop by default music.loopCount = 0; // Infinite loop by default
musicLoaded = true; musicLoaded = true;
TraceLog(LOG_DEBUG, "[%s] FLAC total samples: %i", fileName, music->sampleCount); TraceLog(LOG_DEBUG, "[%s] FLAC total samples: %i", fileName, music.sampleCount);
TraceLog(LOG_DEBUG, "[%s] FLAC sample rate: %i", fileName, ctxFlac->sampleRate); TraceLog(LOG_DEBUG, "[%s] FLAC sample rate: %i", fileName, ctxFlac->sampleRate);
TraceLog(LOG_DEBUG, "[%s] FLAC bits per sample: %i", fileName, ctxFlac->bitsPerSample); TraceLog(LOG_DEBUG, "[%s] FLAC bits per sample: %i", fileName, ctxFlac->bitsPerSample);
TraceLog(LOG_DEBUG, "[%s] FLAC channels: %i", fileName, ctxFlac->channels); TraceLog(LOG_DEBUG, "[%s] FLAC channels: %i", fileName, ctxFlac->channels);
@ -1222,24 +1222,24 @@ Music LoadMusicStream(const char *fileName)
else if (IsFileExtension(fileName, ".mp3")) else if (IsFileExtension(fileName, ".mp3"))
{ {
drmp3 *ctxMp3 = RL_MALLOC(sizeof(drmp3)); drmp3 *ctxMp3 = RL_MALLOC(sizeof(drmp3));
music->ctxData = ctxMp3; music.ctxData = ctxMp3;
int result = drmp3_init_file(ctxMp3, fileName, NULL); int result = drmp3_init_file(ctxMp3, fileName, NULL);
if (result > 0) if (result > 0)
{ {
music->ctxType = MUSIC_AUDIO_MP3; music.ctxType = MUSIC_AUDIO_MP3;
music->stream = InitAudioStream(ctxMp3->sampleRate, 32, ctxMp3->channels); music.stream = InitAudioStream(ctxMp3->sampleRate, 32, ctxMp3->channels);
music->sampleCount = drmp3_get_pcm_frame_count(ctxMp3)*ctxMp3->channels; music.sampleCount = drmp3_get_pcm_frame_count(ctxMp3)*ctxMp3->channels;
music->sampleLeft = music->sampleCount; music.sampleLeft = music.sampleCount;
music->loopCount = 0; // Infinite loop by default music.loopCount = 0; // Infinite loop by default
musicLoaded = true; musicLoaded = true;
TraceLog(LOG_INFO, "[%s] MP3 sample rate: %i", fileName, ctxMp3->sampleRate); TraceLog(LOG_INFO, "[%s] MP3 sample rate: %i", fileName, ctxMp3->sampleRate);
TraceLog(LOG_INFO, "[%s] MP3 bits per sample: %i", fileName, 32); TraceLog(LOG_INFO, "[%s] MP3 bits per sample: %i", fileName, 32);
TraceLog(LOG_INFO, "[%s] MP3 channels: %i", fileName, ctxMp3->channels); TraceLog(LOG_INFO, "[%s] MP3 channels: %i", fileName, ctxMp3->channels);
TraceLog(LOG_INFO, "[%s] MP3 total samples: %i", fileName, music->sampleCount); TraceLog(LOG_INFO, "[%s] MP3 total samples: %i", fileName, music.sampleCount);
} }
} }
#endif #endif
@ -1252,20 +1252,20 @@ Music LoadMusicStream(const char *fileName)
if (result > 0) // XM context created successfully if (result > 0) // XM context created successfully
{ {
music->ctxType = MUSIC_MODULE_XM; music.ctxType = MUSIC_MODULE_XM;
jar_xm_set_max_loop_count(ctxXm, 0); // Set infinite number of loops jar_xm_set_max_loop_count(ctxXm, 0); // Set infinite number of loops
// NOTE: Only stereo is supported for XM // NOTE: Only stereo is supported for XM
music->stream = InitAudioStream(48000, 16, 2); music.stream = InitAudioStream(48000, 16, 2);
music->sampleCount = (unsigned int)jar_xm_get_remaining_samples(ctxXm); music.sampleCount = (unsigned int)jar_xm_get_remaining_samples(ctxXm);
music->sampleLeft = music->sampleCount; music.sampleLeft = music.sampleCount;
music->loopCount = 0; // Infinite loop by default music.loopCount = 0; // Infinite loop by default
musicLoaded = true; musicLoaded = true;
music->ctxData = ctxXm; music.ctxData = ctxXm;
TraceLog(LOG_INFO, "[%s] XM number of samples: %i", fileName, music->sampleCount); TraceLog(LOG_INFO, "[%s] XM number of samples: %i", fileName, music.sampleCount);
TraceLog(LOG_INFO, "[%s] XM track length: %11.6f sec", fileName, (float)music->sampleCount/48000.0f); TraceLog(LOG_INFO, "[%s] XM track length: %11.6f sec", fileName, (float)music.sampleCount/48000.0f);
} }
} }
#endif #endif
@ -1273,24 +1273,24 @@ Music LoadMusicStream(const char *fileName)
else if (IsFileExtension(fileName, ".mod")) else if (IsFileExtension(fileName, ".mod"))
{ {
jar_mod_context_t *ctxMod = RL_MALLOC(sizeof(jar_mod_context_t)); jar_mod_context_t *ctxMod = RL_MALLOC(sizeof(jar_mod_context_t));
music->ctxData = ctxMod; music.ctxData = ctxMod;
jar_mod_init(ctxMod); jar_mod_init(ctxMod);
int result = jar_mod_load_file(ctxMod, fileName); int result = jar_mod_load_file(ctxMod, fileName);
if (result > 0) if (result > 0)
{ {
music->ctxType = MUSIC_MODULE_MOD; music.ctxType = MUSIC_MODULE_MOD;
// NOTE: Only stereo is supported for MOD // NOTE: Only stereo is supported for MOD
music->stream = InitAudioStream(48000, 16, 2); music.stream = InitAudioStream(48000, 16, 2);
music->sampleCount = (unsigned int)jar_mod_max_samples(ctxMod); music.sampleCount = (unsigned int)jar_mod_max_samples(ctxMod);
music->sampleLeft = music->sampleCount; music.sampleLeft = music.sampleCount;
music->loopCount = 0; // Infinite loop by default music.loopCount = 0; // Infinite loop by default
musicLoaded = true; musicLoaded = true;
TraceLog(LOG_INFO, "[%s] MOD number of samples: %i", fileName, music->sampleLeft); TraceLog(LOG_INFO, "[%s] MOD number of samples: %i", fileName, music.sampleLeft);
TraceLog(LOG_INFO, "[%s] MOD track length: %11.6f sec", fileName, (float)music->sampleCount/48000.0f); TraceLog(LOG_INFO, "[%s] MOD track length: %11.6f sec", fileName, (float)music.sampleCount/48000.0f);
} }
} }
#endif #endif
@ -1299,24 +1299,21 @@ Music LoadMusicStream(const char *fileName)
{ {
if (false) { } if (false) { }
#if defined(SUPPORT_FILEFORMAT_OGG) #if defined(SUPPORT_FILEFORMAT_OGG)
else if (music->ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music->ctxData); else if (music.ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music.ctxData);
#endif #endif
#if defined(SUPPORT_FILEFORMAT_FLAC) #if defined(SUPPORT_FILEFORMAT_FLAC)
else if (music->ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music->ctxData); else if (music.ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music.ctxData);
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MP3) #if defined(SUPPORT_FILEFORMAT_MP3)
else if (music->ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music->ctxData); RL_FREE(music->ctxData); } else if (music.ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music.ctxData); RL_FREE(music.ctxData); }
#endif #endif
#if defined(SUPPORT_FILEFORMAT_XM) #if defined(SUPPORT_FILEFORMAT_XM)
else if (music->ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music->ctxData); else if (music.ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music.ctxData);
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MOD) #if defined(SUPPORT_FILEFORMAT_MOD)
else if (music->ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music->ctxData); RL_FREE(music->ctxData); } else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
#endif #endif
RL_FREE(music);
music = NULL;
TraceLog(LOG_WARNING, "[%s] Music file could not be opened", fileName); TraceLog(LOG_WARNING, "[%s] Music file could not be opened", fileName);
} }
@ -1326,124 +1323,113 @@ Music LoadMusicStream(const char *fileName)
// Unload music stream // Unload music stream
void UnloadMusicStream(Music music) void UnloadMusicStream(Music music)
{ {
if (music == NULL) return; CloseAudioStream(music.stream);
CloseAudioStream(music->stream);
if (false) { } if (false) { }
#if defined(SUPPORT_FILEFORMAT_OGG) #if defined(SUPPORT_FILEFORMAT_OGG)
else if (music->ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music->ctxData); else if (music.ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music.ctxData);
#endif #endif
#if defined(SUPPORT_FILEFORMAT_FLAC) #if defined(SUPPORT_FILEFORMAT_FLAC)
else if (music->ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music->ctxData); else if (music.ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music.ctxData);
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MP3) #if defined(SUPPORT_FILEFORMAT_MP3)
else if (music->ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music->ctxData); RL_FREE(music->ctxData); } else if (music.ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music.ctxData); RL_FREE(music.ctxData); }
#endif #endif
#if defined(SUPPORT_FILEFORMAT_XM) #if defined(SUPPORT_FILEFORMAT_XM)
else if (music->ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music->ctxData); else if (music.ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music.ctxData);
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MOD) #if defined(SUPPORT_FILEFORMAT_MOD)
else if (music->ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music->ctxData); RL_FREE(music->ctxData); } else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
#endif #endif
RL_FREE(music);
} }
// Start music playing (open stream) // Start music playing (open stream)
void PlayMusicStream(Music music) void PlayMusicStream(Music music)
{ {
if (music != NULL) AudioBuffer *audioBuffer = music.stream.buffer;
if (audioBuffer == NULL)
{ {
AudioBuffer *audioBuffer = music->stream.buffer; TraceLog(LOG_ERROR, "PlayMusicStream() : No audio buffer");
return;
if (audioBuffer == NULL)
{
TraceLog(LOG_ERROR, "PlayMusicStream() : No audio buffer");
return;
}
// For music streams, we need to make sure we maintain the frame cursor position. This is hack for this section of code in UpdateMusicStream()
// // NOTE: In case window is minimized, music stream is stopped,
// // just make sure to play again on window restore
// if (IsMusicPlaying(music)) PlayMusicStream(music);
ma_uint32 frameCursorPos = audioBuffer->frameCursorPos;
PlayAudioStream(music->stream); // <-- This resets the cursor position.
audioBuffer->frameCursorPos = frameCursorPos;
} }
// For music streams, we need to make sure we maintain the frame cursor position. This is hack for this section of code in UpdateMusicStream()
// // NOTE: In case window is minimized, music stream is stopped,
// // just make sure to play again on window restore
// if (IsMusicPlaying(music)) PlayMusicStream(music);
ma_uint32 frameCursorPos = audioBuffer->frameCursorPos;
PlayAudioStream(music.stream); // <-- This resets the cursor position.
audioBuffer->frameCursorPos = frameCursorPos;
} }
// Pause music playing // Pause music playing
void PauseMusicStream(Music music) void PauseMusicStream(Music music)
{ {
if (music != NULL) PauseAudioStream(music->stream); PauseAudioStream(music.stream);
} }
// Resume music playing // Resume music playing
void ResumeMusicStream(Music music) void ResumeMusicStream(Music music)
{ {
if (music != NULL) ResumeAudioStream(music->stream); ResumeAudioStream(music.stream);
} }
// Stop music playing (close stream) // Stop music playing (close stream)
void StopMusicStream(Music music) void StopMusicStream(Music music)
{ {
if (music == NULL) return; StopAudioStream(music.stream);
StopAudioStream(music->stream);
// Restart music context // Restart music context
switch (music->ctxType) switch (music.ctxType)
{ {
#if defined(SUPPORT_FILEFORMAT_OGG) #if defined(SUPPORT_FILEFORMAT_OGG)
case MUSIC_AUDIO_OGG: stb_vorbis_seek_start((stb_vorbis *)music->ctxData); break; case MUSIC_AUDIO_OGG: stb_vorbis_seek_start((stb_vorbis *)music.ctxData); break;
#endif #endif
#if defined(SUPPORT_FILEFORMAT_FLAC) #if defined(SUPPORT_FILEFORMAT_FLAC)
case MUSIC_AUDIO_FLAC: /* TODO: Restart FLAC context */ break; case MUSIC_AUDIO_FLAC: /* TODO: Restart FLAC context */ break;
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MP3) #if defined(SUPPORT_FILEFORMAT_MP3)
case MUSIC_AUDIO_MP3: drmp3_seek_to_pcm_frame((drmp3 *)music->ctxData, 0); break; case MUSIC_AUDIO_MP3: drmp3_seek_to_pcm_frame((drmp3 *)music.ctxData, 0); break;
#endif #endif
#if defined(SUPPORT_FILEFORMAT_XM) #if defined(SUPPORT_FILEFORMAT_XM)
case MUSIC_MODULE_XM: jar_xm_reset((jar_xm_context_t *)music->ctxData); break; case MUSIC_MODULE_XM: jar_xm_reset((jar_xm_context_t *)music.ctxData); break;
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MOD) #if defined(SUPPORT_FILEFORMAT_MOD)
case MUSIC_MODULE_MOD: jar_mod_seek_start((jar_mod_context_t *)music->ctxData); break; case MUSIC_MODULE_MOD: jar_mod_seek_start((jar_mod_context_t *)music.ctxData); break;
#endif #endif
default: break; default: break;
} }
music->sampleLeft = music->sampleCount; music.sampleLeft = music.sampleCount;
} }
// Update (re-fill) music buffers if data already processed // Update (re-fill) music buffers if data already processed
void UpdateMusicStream(Music music) void UpdateMusicStream(Music music)
{ {
if (music == NULL) return;
bool streamEnding = false; bool streamEnding = false;
unsigned int subBufferSizeInFrames = music->stream.buffer->bufferSizeInFrames/2; unsigned int subBufferSizeInFrames = music.stream.buffer->bufferSizeInFrames/2;
// NOTE: Using dynamic allocation because it could require more than 16KB // NOTE: Using dynamic allocation because it could require more than 16KB
void *pcm = RL_CALLOC(subBufferSizeInFrames*music->stream.channels*music->stream.sampleSize/8, 1); void *pcm = RL_CALLOC(subBufferSizeInFrames*music.stream.channels*music.stream.sampleSize/8, 1);
int samplesCount = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts int samplesCount = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts
while (IsAudioBufferProcessed(music->stream)) while (IsAudioBufferProcessed(music.stream))
{ {
if ((music->sampleLeft/music->stream.channels) >= subBufferSizeInFrames) samplesCount = subBufferSizeInFrames*music->stream.channels; if ((music.sampleLeft/music.stream.channels) >= subBufferSizeInFrames) samplesCount = subBufferSizeInFrames*music.stream.channels;
else samplesCount = music->sampleLeft; else samplesCount = music.sampleLeft;
switch (music->ctxType) switch (music.ctxType)
{ {
#if defined(SUPPORT_FILEFORMAT_OGG) #if defined(SUPPORT_FILEFORMAT_OGG)
case MUSIC_AUDIO_OGG: case MUSIC_AUDIO_OGG:
{ {
// NOTE: Returns the number of samples to process (be careful! we ask for number of shorts!) // NOTE: Returns the number of samples to process (be careful! we ask for number of shorts!)
stb_vorbis_get_samples_short_interleaved((stb_vorbis *)music->ctxData, music->stream.channels, (short *)pcm, samplesCount); stb_vorbis_get_samples_short_interleaved((stb_vorbis *)music.ctxData, music.stream.channels, (short *)pcm, samplesCount);
} break; } break;
#endif #endif
@ -1451,7 +1437,7 @@ void UpdateMusicStream(Music music)
case MUSIC_AUDIO_FLAC: case MUSIC_AUDIO_FLAC:
{ {
// NOTE: Returns the number of samples to process (not required) // NOTE: Returns the number of samples to process (not required)
drflac_read_s16((drflac *)music->ctxData, samplesCount, (short *)pcm); drflac_read_s16((drflac *)music.ctxData, samplesCount, (short *)pcm);
} break; } break;
#endif #endif
@ -1459,7 +1445,7 @@ void UpdateMusicStream(Music music)
case MUSIC_AUDIO_MP3: case MUSIC_AUDIO_MP3:
{ {
// NOTE: samplesCount, actually refers to framesCount and returns the number of frames processed // NOTE: samplesCount, actually refers to framesCount and returns the number of frames processed
drmp3_read_pcm_frames_f32((drmp3 *)music->ctxData, samplesCount/music->stream.channels, (float *)pcm); drmp3_read_pcm_frames_f32((drmp3 *)music.ctxData, samplesCount/music.stream.channels, (float *)pcm);
} break; } break;
#endif #endif
@ -1467,29 +1453,29 @@ void UpdateMusicStream(Music music)
case MUSIC_MODULE_XM: case MUSIC_MODULE_XM:
{ {
// NOTE: Internally this function considers 2 channels generation, so samplesCount/2 // NOTE: Internally this function considers 2 channels generation, so samplesCount/2
jar_xm_generate_samples_16bit((jar_xm_context_t *)music->ctxData, (short *)pcm, samplesCount/2); jar_xm_generate_samples_16bit((jar_xm_context_t *)music.ctxData, (short *)pcm, samplesCount/2);
} break; } break;
#endif #endif
#if defined(SUPPORT_FILEFORMAT_MOD) #if defined(SUPPORT_FILEFORMAT_MOD)
case MUSIC_MODULE_MOD: case MUSIC_MODULE_MOD:
{ {
// NOTE: 3rd parameter (nbsample) specify the number of stereo 16bits samples you want, so sampleCount/2 // NOTE: 3rd parameter (nbsample) specify the number of stereo 16bits samples you want, so sampleCount/2
jar_mod_fillbuffer((jar_mod_context_t *)music->ctxData, (short *)pcm, samplesCount/2, 0); jar_mod_fillbuffer((jar_mod_context_t *)music.ctxData, (short *)pcm, samplesCount/2, 0);
} break; } break;
#endif #endif
default: break; default: break;
} }
UpdateAudioStream(music->stream, pcm, samplesCount); UpdateAudioStream(music.stream, pcm, samplesCount);
if ((music->ctxType == MUSIC_MODULE_XM) || (music->ctxType == MUSIC_MODULE_MOD)) if ((music.ctxType == MUSIC_MODULE_XM) || (music.ctxType == MUSIC_MODULE_MOD))
{ {
if (samplesCount > 1) music->sampleLeft -= samplesCount/2; if (samplesCount > 1) music.sampleLeft -= samplesCount/2;
else music->sampleLeft -= samplesCount; else music.sampleLeft -= samplesCount;
} }
else music->sampleLeft -= samplesCount; else music.sampleLeft -= samplesCount;
if (music->sampleLeft <= 0) if (music.sampleLeft <= 0)
{ {
streamEnding = true; streamEnding = true;
break; break;
@ -1505,14 +1491,14 @@ void UpdateMusicStream(Music music)
StopMusicStream(music); // Stop music (and reset) StopMusicStream(music); // Stop music (and reset)
// Decrease loopCount to stop when required // Decrease loopCount to stop when required
if (music->loopCount > 1) if (music.loopCount > 1)
{ {
music->loopCount--; // Decrease loop count music.loopCount--; // Decrease loop count
PlayMusicStream(music); // Play again PlayMusicStream(music); // Play again
} }
else else
{ {
if (music->loopCount == 0) PlayMusicStream(music); if (music.loopCount == 0) PlayMusicStream(music);
} }
} }
else else
@ -1526,27 +1512,26 @@ void UpdateMusicStream(Music music)
// Check if any music is playing // Check if any music is playing
bool IsMusicPlaying(Music music) bool IsMusicPlaying(Music music)
{ {
if (music == NULL) return false; return IsAudioStreamPlaying(music.stream);
else return IsAudioStreamPlaying(music->stream);
} }
// Set volume for music // Set volume for music
void SetMusicVolume(Music music, float volume) void SetMusicVolume(Music music, float volume)
{ {
if (music != NULL) SetAudioStreamVolume(music->stream, volume); SetAudioStreamVolume(music.stream, volume);
} }
// Set pitch for music // Set pitch for music
void SetMusicPitch(Music music, float pitch) void SetMusicPitch(Music music, float pitch)
{ {
if (music != NULL) SetAudioStreamPitch(music->stream, pitch); SetAudioStreamPitch(music.stream, pitch);
} }
// Set music loop count (loop repeats) // Set music loop count (loop repeats)
// NOTE: If set to -1, means infinite loop // NOTE: If set to -1, means infinite loop
void SetMusicLoopCount(Music music, int count) void SetMusicLoopCount(Music music, int count)
{ {
if (music != NULL) music->loopCount = count; music.loopCount = count;
} }
// Get music time length (in seconds) // Get music time length (in seconds)
@ -1554,7 +1539,7 @@ float GetMusicTimeLength(Music music)
{ {
float totalSeconds = 0.0f; float totalSeconds = 0.0f;
if (music != NULL) totalSeconds = (float)music->sampleCount/(music->stream.sampleRate*music->stream.channels); totalSeconds = (float)music.sampleCount/(music.stream.sampleRate*music.stream.channels);
return totalSeconds; return totalSeconds;
} }
@ -1564,11 +1549,8 @@ float GetMusicTimePlayed(Music music)
{ {
float secondsPlayed = 0.0f; float secondsPlayed = 0.0f;
if (music != NULL) unsigned int samplesPlayed = music.sampleCount - music.sampleLeft;
{ secondsPlayed = (float)samplesPlayed/(music.stream.sampleRate*music.stream.channels);
unsigned int samplesPlayed = music->sampleCount - music->sampleLeft;
secondsPlayed = (float)samplesPlayed/(music->stream.sampleRate*music->stream.channels);
}
return secondsPlayed; return secondsPlayed;
} }

View file

@ -107,7 +107,7 @@ typedef struct Sound {
// Music stream type (audio file streaming from memory) // Music stream type (audio file streaming from memory)
// NOTE: Anything longer than ~10 seconds should be streamed // NOTE: Anything longer than ~10 seconds should be streamed
typedef struct MusicStream { typedef struct Music {
int ctxType; // Type of music context (audio filetype) int ctxType; // Type of music context (audio filetype)
void *ctxData; // Audio context data, depends on type void *ctxData; // Audio context data, depends on type
@ -116,7 +116,7 @@ typedef struct MusicStream {
unsigned int loopCount; // Loops count (times music will play), 0 means infinite loop unsigned int loopCount; // Loops count (times music will play), 0 means infinite loop
AudioStream stream; // Audio stream AudioStream stream; // Audio stream
} MusicStream, *Music; } Music;
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { // Prevents name mangling of functions extern "C" { // Prevents name mangling of functions

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@ -433,7 +433,7 @@ typedef struct Sound {
// Music stream type (audio file streaming from memory) // Music stream type (audio file streaming from memory)
// NOTE: Anything longer than ~10 seconds should be streamed // NOTE: Anything longer than ~10 seconds should be streamed
typedef struct MusicStream { typedef struct Music {
int ctxType; // Type of music context (audio filetype) int ctxType; // Type of music context (audio filetype)
void *ctxData; // Audio context data, depends on type void *ctxData; // Audio context data, depends on type
@ -442,7 +442,7 @@ typedef struct MusicStream {
unsigned int loopCount; // Loops count (times music will play), 0 means infinite loop unsigned int loopCount; // Loops count (times music will play), 0 means infinite loop
AudioStream stream; // Audio stream AudioStream stream; // Audio stream
} MusicStream, *Music; } Music;
// Head-Mounted-Display device parameters // Head-Mounted-Display device parameters
typedef struct VrDeviceInfo { typedef struct VrDeviceInfo {