WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()

This commit is contained in:
Ray 2021-05-20 19:27:04 +02:00
parent f33cec64aa
commit 23a08a483e
3 changed files with 5 additions and 5 deletions

View file

@ -1540,7 +1540,7 @@ void PlayMusicStream(Music music)
// For music streams, we need to make sure we maintain the frame cursor position // For music streams, we need to make sure we maintain the frame cursor position
// This is a hack for this section of code in UpdateMusicStream() // This is a hack for this section of code in UpdateMusicStream()
// NOTE: In case window is minimized, music stream is stopped, just make sure to // NOTE: In case window is minimized, music stream is stopped, just make sure to
// play again on window restore: if (IsMusicPlaying(music)) PlayMusicStream(music); // play again on window restore: if (IsMusicStreamPlaying(music)) PlayMusicStream(music);
ma_uint32 frameCursorPos = music.stream.buffer->frameCursorPos; ma_uint32 frameCursorPos = music.stream.buffer->frameCursorPos;
PlayAudioStream(music.stream); // WARNING: This resets the cursor position. PlayAudioStream(music.stream); // WARNING: This resets the cursor position.
music.stream.buffer->frameCursorPos = frameCursorPos; music.stream.buffer->frameCursorPos = frameCursorPos;
@ -1714,12 +1714,12 @@ void UpdateMusicStream(Music music)
{ {
// NOTE: In case window is minimized, music stream is stopped, // NOTE: In case window is minimized, music stream is stopped,
// just make sure to play again on window restore // just make sure to play again on window restore
if (IsMusicPlaying(music)) PlayMusicStream(music); if (IsMusicStreamPlaying(music)) PlayMusicStream(music);
} }
} }
// Check if any music is playing // Check if any music is playing
bool IsMusicPlaying(Music music) bool IsMusicStreamPlaying(Music music)
{ {
return IsAudioStreamPlaying(music.stream); return IsAudioStreamPlaying(music.stream);
} }

View file

@ -169,7 +169,7 @@ Music LoadMusicStream(const char *fileName); // Load music st
Music LoadMusicStreamFromMemory(const char *fileType, unsigned char* data, int dataSize); // Load music stream from data Music LoadMusicStreamFromMemory(const char *fileType, unsigned char* data, int dataSize); // Load music stream from data
void UnloadMusicStream(Music music); // Unload music stream void UnloadMusicStream(Music music); // Unload music stream
void PlayMusicStream(Music music); // Start music playing void PlayMusicStream(Music music); // Start music playing
bool IsMusicPlaying(Music music); // Check if music is playing bool IsMusicStreamPlaying(Music music); // Check if music is playing
void UpdateMusicStream(Music music); // Updates buffers for music streaming void UpdateMusicStream(Music music); // Updates buffers for music streaming
void StopMusicStream(Music music); // Stop music playing void StopMusicStream(Music music); // Stop music playing
void PauseMusicStream(Music music); // Pause music playing void PauseMusicStream(Music music); // Pause music playing

View file

@ -1502,7 +1502,7 @@ RLAPI Music LoadMusicStream(const char *fileName); // Load mu
RLAPI Music LoadMusicStreamFromMemory(const char *fileType, unsigned char* data, int dataSize); // Load music stream from data RLAPI Music LoadMusicStreamFromMemory(const char *fileType, unsigned char* data, int dataSize); // Load music stream from data
RLAPI void UnloadMusicStream(Music music); // Unload music stream RLAPI void UnloadMusicStream(Music music); // Unload music stream
RLAPI void PlayMusicStream(Music music); // Start music playing RLAPI void PlayMusicStream(Music music); // Start music playing
RLAPI bool IsMusicPlaying(Music music); // Check if music is playing RLAPI bool IsMusicStreamPlaying(Music music); // Check if music is playing
RLAPI void UpdateMusicStream(Music music); // Updates buffers for music streaming RLAPI void UpdateMusicStream(Music music); // Updates buffers for music streaming
RLAPI void StopMusicStream(Music music); // Stop music playing RLAPI void StopMusicStream(Music music); // Stop music playing
RLAPI void PauseMusicStream(Music music); // Pause music playing RLAPI void PauseMusicStream(Music music); // Pause music playing