This commit is contained in:
Ray 2021-05-14 14:01:51 +02:00
commit 232378ed2d

View file

@ -4289,10 +4289,10 @@ static Model LoadGLTF(const char *fileName)
for (unsigned int a = 0; a < acc->count; a++) for (unsigned int a = 0; a < acc->count; a++)
{ {
GLTFReadValue(acc, a, readValue, 4, sizeof(unsigned int)); GLTFReadValue(acc, a, readValue, 4, sizeof(unsigned int));
model.meshes[primitiveIndex].normals[(a*4) + 0] = (float)readValue[0]; model.meshes[primitiveIndex].boneWeights[(a*4) + 0] = (float)readValue[0];
model.meshes[primitiveIndex].normals[(a*4) + 1] = (float)readValue[1]; model.meshes[primitiveIndex].boneWeights[(a*4) + 1] = (float)readValue[1];
model.meshes[primitiveIndex].normals[(a*4) + 2] = (float)readValue[2]; model.meshes[primitiveIndex].boneWeights[(a*4) + 2] = (float)readValue[2];
model.meshes[primitiveIndex].normals[(a*4) + 3] = (float)readValue[3]; model.meshes[primitiveIndex].boneWeights[(a*4) + 3] = (float)readValue[3];
} }
} }
else else