REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330
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2 changed files with 11 additions and 1 deletions
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@ -255,7 +255,7 @@ endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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#GRAPHICS = GRAPHICS_API_OPENGL_ES3 # Uncomment to use ES3/WebGL2 (preliminary support)
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#GRAPHICS = GRAPHICS_API_OPENGL_ES3
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
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# By default use OpenGL ES 2.0 on Android
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