REVIEWED: Vector2Angle()

This commit is contained in:
Ray 2023-07-04 16:58:43 +02:00
parent dd2d64e058
commit 225b4fb3e2
2 changed files with 4 additions and 12 deletions

View file

@ -78,9 +78,7 @@ int main(void)
DrawLineEx(v0, v2, 2.0f, RED);
float startangle = 90 - Vector2LineAngle(v0, v1)*RAD2DEG;
DrawCircleSector(v0, 40.0f, startangle, angle + startangle, 32, Fade(GREEN, 0.6f));
//DrawCircleSector(v0, 40.0f, 90 - Vector2LineAngle(v0, v1)*RAD2DEG, angle, 32, Fade(GREEN, 0.6f));
DrawCircleSector(v0, 40.0f, startangle, startangle + angle - 360.0f*(angle > 180.0f), 32, Fade(GREEN, 0.6f));
}
else if (angleMode == 1)
{