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@ -362,3 +362,18 @@ Highlights for `raylib 4.0`:
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Those are some of the key features for this new release but actually there is way more! **Support for `VOX` ([MagikaVoxel](https://ephtracy.github.io/)) 3d model format** has been added, **new [raylib_game_template](https://github.com/raysan5/raylib-game-template)** repo shared, **new `EncodeDataBase64()` and `DecodeDataBase64()` functions** added, **improved HiDPI support**, new `DrawTextPro()` with support for text rotations, completely **reviewed `glTF` models loading**, added **`SeekMusicStream()` for music seeking**, many new examples and +20 examples reviewed... **hundreds of improvements and bug fixes**! Make sure to check [CHANGELOG](CHANGELOG) for a detailed list of changes!
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Undoubtely, **this is the best raylib ever**. Enjoy gamedev/tools/graphics programming! :)
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notes on raylib 4.2 - 9th Anniversary Edition
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---------------------------------------------
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Here we go again! New raylib release! Nine months after latest raylib, here it is a new version. It was supposed to be just a small update but, actually, it's a huge update with lots of changes a improvements. It's also the update with more contributors to date.
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Some numbers to start:
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- **+190** closed issues (for a TOTAL of **+1220**!)
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- **+500** commits since previous RELEASE
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- **+20** functions ADDED to raylib API (for a TOTAL of **502**!)
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- **+60** functions REVIEWED/REDESIGNED
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- **+70** new contributors (for a TOTAL of **+350**!)
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_TODO_
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