Updated examples
This commit is contained in:
parent
c69b89cc42
commit
21dc42d2ad
3 changed files with 27 additions and 26 deletions
|
@ -26,11 +26,10 @@ int main(void)
|
|||
SetConfigFlags(FLAG_MSAA_4X_HINT);
|
||||
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");
|
||||
|
||||
Vector2 start = { 0, 0 };
|
||||
Vector2 end = { (float)screenWidth, (float)screenHeight };
|
||||
|
||||
Vector2 startControl = { 100, 0 };
|
||||
Vector2 endControl = { GetScreenWidth() - 100, GetScreenHeight() };
|
||||
Vector2 startPoint = { 30, 30 };
|
||||
Vector2 endPoint = { (float)screenWidth - 30, (float)screenHeight - 30 };
|
||||
bool moveStartPoint = false;
|
||||
bool moveEndPoint = false;
|
||||
|
||||
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
@ -40,15 +39,21 @@ int main(void)
|
|||
{
|
||||
// Update
|
||||
//----------------------------------------------------------------------------------
|
||||
if (IsKeyDown(KEY_LEFT_CONTROL))
|
||||
Vector2 mouse = GetMousePosition();
|
||||
|
||||
if (CheckCollisionPointCircle(mouse, startPoint, 10.0f) && IsMouseButtonDown(MOUSE_BUTTON_LEFT)) moveStartPoint = true;
|
||||
else if (CheckCollisionPointCircle(mouse, endPoint, 10.0f) && IsMouseButtonDown(MOUSE_BUTTON_LEFT)) moveEndPoint = true;
|
||||
|
||||
if (moveStartPoint)
|
||||
{
|
||||
if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) startControl = GetMousePosition();
|
||||
else if (IsMouseButtonDown(MOUSE_BUTTON_RIGHT)) endControl = GetMousePosition();
|
||||
startPoint = mouse;
|
||||
if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) moveStartPoint = false;
|
||||
}
|
||||
else
|
||||
|
||||
if (moveEndPoint)
|
||||
{
|
||||
if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) start = GetMousePosition();
|
||||
else if (IsMouseButtonDown(MOUSE_BUTTON_RIGHT)) end = GetMousePosition();
|
||||
endPoint = mouse;
|
||||
if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) moveEndPoint = false;
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
|
@ -58,18 +63,14 @@ int main(void)
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY);
|
||||
DrawText("MOVE START-END POINTS WITH MOUSE", 15, 20, 20, GRAY);
|
||||
|
||||
// Draw line Cubic Bezier, in-out interpolation (easing), no control points
|
||||
DrawLineBezier(start, end, 3.0f, BLUE);
|
||||
DrawLineBezier(startPoint, endPoint, 4.0f, BLUE);
|
||||
|
||||
// Draw spline Cubic Bezier with control points
|
||||
DrawSplineSegmentBezierCubic(start, startControl, endControl, end, 2.0f, RED);
|
||||
|
||||
DrawLineEx(start, startControl, 1.0, LIGHTGRAY);
|
||||
DrawLineEx(end, endControl, 1.0, LIGHTGRAY);
|
||||
DrawCircleV(startControl, 10, RED);
|
||||
DrawCircleV(endControl, 10, RED);
|
||||
// Draw start-end spline circles with some details
|
||||
DrawCircleV(startPoint, CheckCollisionPointCircle(mouse, startPoint, 10.0f)? 14 : 8, moveStartPoint? RED : BLUE);
|
||||
DrawCircleV(endPoint, CheckCollisionPointCircle(mouse, endPoint, 10.0f)? 14 : 8, moveEndPoint? RED : BLUE);
|
||||
|
||||
EndDrawing();
|
||||
//----------------------------------------------------------------------------------
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue