Clean trailing spaces

This commit is contained in:
Ray 2023-02-05 16:30:23 +01:00
parent c91190fc6e
commit 1fea266472
9 changed files with 179 additions and 189 deletions

View file

@ -829,15 +829,7 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
{ {
qoa_desc qoa = { 0 }; qoa_desc qoa = { 0 };
unsigned int result = qoa_decode_header(fileData, dataSize, &qoa); // NOTE: Returned sample data is always 16 bit?
if (result > 0)
{
// Calculate the total audio frame count
wave.frameCount = qoa.samples;
// NOTE: Returned sample data is always 16 bit
wave.data = qoa_decode(fileData, dataSize, &qoa); wave.data = qoa_decode(fileData, dataSize, &qoa);
wave.sampleSize = 16; wave.sampleSize = 16;
@ -845,10 +837,10 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
{ {
wave.channels = qoa.channels; wave.channels = qoa.channels;
wave.sampleRate = qoa.samplerate; wave.sampleRate = qoa.samplerate;
wave.frameCount = qoa.samples;
} }
else TRACELOG(LOG_WARNING, "WAVE: Failed to load QOA data"); else TRACELOG(LOG_WARNING, "WAVE: Failed to load QOA data");
}
else TRACELOG(LOG_WARNING, "WAVE: Failed to load QOA data");
} }
#endif #endif
#if defined(SUPPORT_FILEFORMAT_FLAC) #if defined(SUPPORT_FILEFORMAT_FLAC)
@ -1388,7 +1380,6 @@ Music LoadMusicStream(const char *fileName)
qoa_desc *ctxQoa = RL_CALLOC(1, sizeof(qoa_desc)); qoa_desc *ctxQoa = RL_CALLOC(1, sizeof(qoa_desc));
// TODO: QOA stream support: Init context from file // TODO: QOA stream support: Init context from file
int result = 0;
music.ctxType = MUSIC_AUDIO_QOA; music.ctxType = MUSIC_AUDIO_QOA;
music.ctxData = ctxQoa; music.ctxData = ctxQoa;
@ -1587,12 +1578,11 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
qoa_desc *ctxQoa = RL_CALLOC(1, sizeof(qoa_desc)); qoa_desc *ctxQoa = RL_CALLOC(1, sizeof(qoa_desc));
// TODO: Init QOA context data // TODO: Init QOA context data
int result = 0;
music.ctxType = MUSIC_AUDIO_QOA; music.ctxType = MUSIC_AUDIO_QOA;
music.ctxData = ctxQoa; music.ctxData = ctxQoa;
if (result > 0) if (success)
{ {
music.stream = LoadAudioStream(ctxQoa->samplerate, 16, ctxQoa->channels); music.stream = LoadAudioStream(ctxQoa->samplerate, 16, ctxQoa->channels);

View file

@ -1373,10 +1373,10 @@ void DrawMesh(Mesh mesh, Material material, Matrix transform)
if (material.shader.locs[SHADER_LOC_COLOR_SPECULAR] != -1) if (material.shader.locs[SHADER_LOC_COLOR_SPECULAR] != -1)
{ {
float values[4] = { float values[4] = {
(float)material.maps[MATERIAL_MAP_SPECULAR].color.r/255.0f, (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.r/255.0f,
(float)material.maps[MATERIAL_MAP_SPECULAR].color.g/255.0f, (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.g/255.0f,
(float)material.maps[MATERIAL_MAP_SPECULAR].color.b/255.0f, (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.b/255.0f,
(float)material.maps[MATERIAL_MAP_SPECULAR].color.a/255.0f (float)material.maps[SHADER_LOC_COLOR_SPECULAR].color.a/255.0f
}; };
rlSetUniform(material.shader.locs[SHADER_LOC_COLOR_SPECULAR], values, SHADER_UNIFORM_VEC4, 1); rlSetUniform(material.shader.locs[SHADER_LOC_COLOR_SPECULAR], values, SHADER_UNIFORM_VEC4, 1);