Clean trailing spaces
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parent
c91190fc6e
commit
1fea266472
9 changed files with 179 additions and 189 deletions
42
src/raudio.c
42
src/raudio.c
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@ -528,7 +528,7 @@ void CloseAudioDevice(void)
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RL_FREE(AUDIO.System.pcmBuffer);
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AUDIO.System.pcmBuffer = NULL;
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AUDIO.System.pcmBufferSize = 0;
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TRACELOG(LOG_INFO, "AUDIO: Device closed successfully");
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}
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else TRACELOG(LOG_WARNING, "AUDIO: Device could not be closed, not currently initialized");
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@ -829,26 +829,18 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
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{
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qoa_desc qoa = { 0 };
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unsigned int result = qoa_decode_header(fileData, dataSize, &qoa);
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// NOTE: Returned sample data is always 16 bit?
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wave.data = qoa_decode(fileData, dataSize, &qoa);
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wave.sampleSize = 16;
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if (result > 0)
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if (wave.data != NULL)
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{
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// Calculate the total audio frame count
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wave.channels = qoa.channels;
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wave.sampleRate = qoa.samplerate;
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wave.frameCount = qoa.samples;
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// NOTE: Returned sample data is always 16 bit
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wave.data = qoa_decode(fileData, dataSize, &qoa);
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wave.sampleSize = 16;
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if (wave.data != NULL)
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{
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wave.channels = qoa.channels;
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wave.sampleRate = qoa.samplerate;
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}
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else TRACELOG(LOG_WARNING, "WAVE: Failed to load QOA data");
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}
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else TRACELOG(LOG_WARNING, "WAVE: Failed to load QOA data");
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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@ -1001,7 +993,7 @@ bool ExportWave(Wave wave, const char *fileName)
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qoa.channels = wave.channels;
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qoa.samplerate = wave.sampleRate;
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qoa.samples = wave.frameCount;
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// TODO: Review wave.data format required for export
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success = qoa_write(fileName, wave.data, &qoa);
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}
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@ -1388,7 +1380,6 @@ Music LoadMusicStream(const char *fileName)
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qoa_desc *ctxQoa = RL_CALLOC(1, sizeof(qoa_desc));
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// TODO: QOA stream support: Init context from file
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int result = 0;
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music.ctxType = MUSIC_AUDIO_QOA;
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music.ctxData = ctxQoa;
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@ -1399,7 +1390,7 @@ Music LoadMusicStream(const char *fileName)
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// TODO: Read next frame(s) from QOA stream
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//music.frameCount = qoa_decode_frame(const unsigned char *bytes, unsigned int size, ctxQoa, short *sample_data, unsigned int *frame_len);
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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@ -1585,20 +1576,19 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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else if (strcmp(fileType, ".qoa") == 0)
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{
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qoa_desc *ctxQoa = RL_CALLOC(1, sizeof(qoa_desc));
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// TODO: Init QOA context data
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int result = 0;
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music.ctxType = MUSIC_AUDIO_QOA;
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music.ctxData = ctxQoa;
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if (result > 0)
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if (success)
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{
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music.stream = LoadAudioStream(ctxQoa->samplerate, 16, ctxQoa->channels);
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// TODO: Read next frame(s) from QOA stream
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//music.frameCount = qoa_decode_frame(const unsigned char *bytes, unsigned int size, ctxQoa, short *sample_data, unsigned int *frame_len);
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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@ -1863,7 +1853,7 @@ void UpdateMusicStream(Music music)
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// On first call of this function we lazily pre-allocated a temp buffer to read audio files/memory data in
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int frameSize = music.stream.channels*music.stream.sampleSize/8;
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unsigned int pcmSize = subBufferSizeInFrames*frameSize;
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if (AUDIO.System.pcmBufferSize < pcmSize)
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{
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RL_FREE(AUDIO.System.pcmBuffer);
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