Moved raylib webpage to docs folder
raylib webpage has been completely reorganized and moved from gh-pages (a pain to work with) to docs folder. Useless libs have been removed, webs have been renamed, etc. Now it would be easier (hopefully) to update webpage. :)
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docs/cheatsheet/raylib_defines.c
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docs/cheatsheet/raylib_defines.c
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// Keyboard Function Keys
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#define KEY_SPACE 32
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#define KEY_ESCAPE 256
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#define KEY_ENTER 257
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#define KEY_BACKSPACE 259
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#define KEY_RIGHT 262
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#define KEY_LEFT 263
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#define KEY_DOWN 264
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#define KEY_UP 265
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#define KEY_F1 290
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#define KEY_F2 291
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#define KEY_F3 292
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#define KEY_F4 293
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#define KEY_F5 294
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#define KEY_F6 295
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#define KEY_F7 296
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#define KEY_F8 297
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#define KEY_F9 298
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#define KEY_F10 299
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#define KEY_LEFT_SHIFT 340
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#define KEY_LEFT_CONTROL 341
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#define KEY_LEFT_ALT 342
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#define KEY_RIGHT_SHIFT 344
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#define KEY_RIGHT_CONTROL 345
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#define KEY_RIGHT_ALT 346
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// Mouse Buttons
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#define MOUSE_LEFT_BUTTON 0
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#define MOUSE_RIGHT_BUTTON 1
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#define MOUSE_MIDDLE_BUTTON 2
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// Gamepad Number
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#define GAMEPAD_PLAYER1 0
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#define GAMEPAD_PLAYER2 1
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#define GAMEPAD_PLAYER3 2
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#define GAMEPAD_PLAYER4 3
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// Gamepad Buttons
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// NOTE: Adjusted for a PS3 USB Controller
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#define GAMEPAD_BUTTON_A 2
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#define GAMEPAD_BUTTON_B 1
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#define GAMEPAD_BUTTON_X 3
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#define GAMEPAD_BUTTON_Y 4
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#define GAMEPAD_BUTTON_R1 7
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#define GAMEPAD_BUTTON_R2 5
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#define GAMEPAD_BUTTON_L1 6
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#define GAMEPAD_BUTTON_L2 8
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#define GAMEPAD_BUTTON_SELECT 9
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#define GAMEPAD_BUTTON_START 10
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// Some Basic Colors
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// NOTE: Custom raylib color palette for amazing visuals
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#define LIGHTGRAY (Color){ 200, 200, 200, 255 } // Light Gray
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#define GRAY (Color){ 130, 130, 130, 255 } // Gray
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#define DARKGRAY (Color){ 80, 80, 80, 255 } // Dark Gray
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#define YELLOW (Color){ 253, 249, 0, 255 } // Yellow
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#define GOLD (Color){ 255, 203, 0, 255 } // Gold
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#define ORANGE (Color){ 255, 161, 0, 255 } // Orange
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#define PINK (Color){ 255, 109, 194, 255 } // Pink
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#define RED (Color){ 230, 41, 55, 255 } // Red
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#define MAROON (Color){ 190, 33, 55, 255 } // Maroon
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#define GREEN (Color){ 0, 228, 48, 255 } // Green
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#define LIME (Color){ 0, 158, 47, 255 } // Lime
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#define DARKGREEN (Color){ 0, 117, 44, 255 } // Dark Green
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#define SKYBLUE (Color){ 102, 191, 255, 255 } // Sky Blue
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#define BLUE (Color){ 0, 121, 241, 255 } // Blue
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#define DARKBLUE (Color){ 0, 82, 172, 255 } // Dark Blue
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#define PURPLE (Color){ 200, 122, 255, 255 } // Purple
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#define VIOLET (Color){ 135, 60, 190, 255 } // Violet
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#define DARKPURPLE (Color){ 112, 31, 126, 255 } // Dark Purple
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#define BEIGE (Color){ 211, 176, 131, 255 } // Beige
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#define BROWN (Color){ 127, 106, 79, 255 } // Brown
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#define DARKBROWN (Color){ 76, 63, 47, 255 } // Dark Brown
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#define WHITE (Color){ 255, 255, 255, 255 } // White
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#define BLACK (Color){ 0, 0, 0, 255 } // Black
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#define BLANK (Color){ 0, 0, 0, 0 } // Blank (Transparent)
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#define MAGENTA (Color){ 255, 0, 255, 255 } // Magenta
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#define RAYWHITE (Color){ 245, 245, 245, 255 } // Ray White (raylib logo)
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