diff --git a/docs/examples/web/core_3d_camera_free.c b/docs/examples/web/core_3d_camera_free.c index 7848b1947..c8b634f30 100644 --- a/docs/examples/web/core_3d_camera_free.c +++ b/docs/examples/web/core_3d_camera_free.c @@ -41,7 +41,7 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free"); // Define the camera to look into our 3d world - camera.position = (Vector3){ 10.0f, 10.0f, 10.0f }; // Camera position + camera.position = (Vector3){ 10.0f, 10.0f, 10.0f }; // Camera position camera.target = (Vector3){ 0.0f, 0.0f, 0.0f }; // Camera looking at point camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) camera.fovy = 45.0f; // Camera field-of-view Y diff --git a/src/text.c b/src/text.c index 09f69ff64..a057e3470 100644 --- a/src/text.c +++ b/src/text.c @@ -39,6 +39,8 @@ // Default supported features //------------------------------------- #define SUPPORT_DEFAULT_FONT +#define SUPPORT_FILEFORMAT_FNT +#define SUPPORT_FILEFORMAT_TTF //------------------------------------- #include "raylib.h"