Clear fbo for drawing
Just in case ClearBackground() is not used after BeginTextureMode(), it clears fbo to color defined by previous ClearBackground()
This commit is contained in:
parent
779719f5dc
commit
1d5fbef93d
1 changed files with 2 additions and 0 deletions
|
@ -950,6 +950,8 @@ void BeginTextureMode(RenderTexture2D target)
|
|||
|
||||
rlEnableRenderTexture(target.id); // Enable render target
|
||||
|
||||
rlClearScreenBuffers(); // Clear render texture buffers
|
||||
|
||||
// Set viewport to framebuffer size
|
||||
rlViewport(0, 0, target.texture.width, target.texture.height);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue