Remove PLATFORM_RPI (#3232)

* Remove PLATFORM_RPI

* remove build artifacts

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
This commit is contained in:
MichaelFiber 2023-09-07 11:42:28 -04:00 committed by GitHub
parent 8cf76ec113
commit 18e9784c6d
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35 changed files with 70 additions and 315 deletions

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@ -2,7 +2,7 @@
*
* raylib [core] example - Basic window (adapted for HTML5 platform)
*
* NOTE: This example is prepared to compile for PLATFORM_WEB, PLATFORM_DESKTOP and PLATFORM_RPI
* NOTE: This example is prepared to compile for PLATFORM_WEB, and PLATFORM_DESKTOP
* As you will notice, code structure is slightly diferent to the other examples...
* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
*

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@ -21,13 +21,8 @@
// NOTE: Gamepad name ID depends on drivers and OS
#define XBOX360_LEGACY_NAME_ID "Xbox Controller"
#if defined(PLATFORM_RPI)
#define XBOX360_NAME_ID "Microsoft X-Box 360 pad"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
#else
#define XBOX360_NAME_ID "Xbox 360 Controller"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
#endif
#define XBOX360_NAME_ID "Xbox 360 Controller"
#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
//------------------------------------------------------------------------------------
// Program main entry point

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@ -15,7 +15,7 @@
#if defined(PLATFORM_DESKTOP)
#define GLSL_VERSION 330
#else // PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
#else // PLATFORM_ANDROID, PLATFORM_WEB
#define GLSL_VERSION 100
#endif