From 18833439440ed96ae40f1a32622390397ffc31d2 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 22 Oct 2021 15:04:31 +0200 Subject: [PATCH] Update core_input_gamepad.c --- examples/core/core_input_gamepad.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c index 3595329b2..7da5b94e8 100644 --- a/examples/core/core_input_gamepad.c +++ b/examples/core/core_input_gamepad.c @@ -62,7 +62,7 @@ int main(void) { DrawText(TextFormat("GP1: %s", GetGamepadName(0)), 10, 10, 10, BLACK); - if (IsGamepadName(0, XBOX360_NAME_ID) || IsGamepadName(0, XBOX360_LEGACY_NAME_ID)) + if (TextIsEqual(GetGamepadName(0), XBOX360_NAME_ID) || TextIsEqual(GetGamepadName(0), XBOX360_LEGACY_NAME_ID)) { DrawTexture(texXboxPad, 0, 0, DARKGRAY); @@ -110,7 +110,7 @@ int main(void) //DrawText(TextFormat("Xbox axis LT: %02.02f", GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER)), 10, 40, 10, BLACK); //DrawText(TextFormat("Xbox axis RT: %02.02f", GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER)), 10, 60, 10, BLACK); } - else if (IsGamepadName(0, PS3_NAME_ID)) + else if (TextIsEqual(GetGamepadName(0), PS3_NAME_ID)) { DrawTexture(texPs3Pad, 0, 0, DARKGRAY);