Review literals type
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31 changed files with 133 additions and 125 deletions
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@ -21,12 +21,12 @@ int main()
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InitWindow(screenWidth, screenHeight, "raylib [models] example - obj model loading");
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// Define the camera to look into our 3d world
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Camera camera = {{ 3.0, 3.0, 3.0 }, { 0.0, 1.5, 0.0 }, { 0.0, 1.0, 0.0 }};
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Camera camera = {{ 3.0f, 3.0f, 3.0f }, { 0.0f, 1.5f, 0.0f }, { 0.0f, 1.0f, 0.0f }};
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Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model
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Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture
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SetModelTexture(&dwarf, texture); // Bind texture to model
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Vector3 position = { 0.0, 0.0, 0.0 }; // Set model position
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SetModelTexture(&dwarf, texture); // Bind texture to model
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Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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@ -49,7 +49,7 @@ int main()
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DrawModel(dwarf, position, 2.0f, WHITE); // Draw 3d model with texture
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DrawGrid(10.0, 1.0); // Draw a grid
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DrawGrid(10, 1.0f); // Draw a grid
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DrawGizmo(position); // Draw gizmo
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