Review literals type
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31 changed files with 133 additions and 125 deletions
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@ -21,9 +21,9 @@ int main()
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InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free");
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// Define the camera to look into our 3d world
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Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
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Camera camera = {{ 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }};
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Vector3 cubePosition = { 0.0, 0.0, 0.0 };
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Vector3 cubePosition = { 0.0f, 0.0f, 0.0f };
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Vector2 cubeScreenPosition;
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@ -53,10 +53,10 @@ int main()
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Begin3dMode(camera);
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DrawCube(cubePosition, 2, 2, 2, RED);
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DrawCubeWires(cubePosition, 2, 2, 2, MAROON);
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DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
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DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
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DrawGrid(10.0, 1.0);
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DrawGrid(10, 1.0f);
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End3dMode();
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