From 13844df2ea9ba753900a659e2d23fba48c76a710 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 11 Oct 2018 10:49:28 +0200 Subject: [PATCH] Review raylib bindings --- CONTRIBUTING.md | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 35be10099..89ad174a9 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -59,21 +59,21 @@ To open new issue for raylib (bug, enhancement, discussion...), just try to foll Some people ported raylib to other languages in form of bindings or wrappers to the library, here is a list with the ones I'm aware of: - - [raylib C/C++ version (default)](https://github.com/raysan5/raylib) - - [raylib Lua binding](https://github.com/raysan5/raylib-lua) - - [raylib Go binding](https://github.com/gen2brain/raylib-go) - - [raylib Nim binding](https://gitlab.com/define-private-public/raylib-Nim) - - [raylib Crystal binding](https://gitlab.com/Zatherz/cray) - - [raylib Perl wrapper](https://metacpan.org/pod/Graphics::Raylib) - - [raylib Pascal binding](https://github.com/drezgames/raylib-pascal) - - [raylib flat-assembler Usage example](http://forum.raylib.com/index.php?p=/discussion/comment/425/#Comment_425) - - [raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib) - - [raylib C# binding](https://github.com/ChrisDill/Raylib-cs) - - [raylib C# binding](https://github.com/TheLumaio/RaylibSharp) - - [raylib Ruby binding](https://github.com/D3nX/raylib-ruby-ffi) - - [raylib Rust binding](https://github.com/deltaphc/raylib-rs) - - [raylib Python binding](https://github.com/overdev/raylibpy) - - [raylib Haskell binding](https://github.com/DevJac/raylib-haskell) + - [raylib](https://github.com/raysan5/raylib) : raylib **C/C++** version (default) + - [raylib-lua](https://github.com/raysan5/raylib-lua) : raylib **Lua** binding + - [raylib-go](https://github.com/gen2brain/raylib-go) : raylib **Go** binding + - [raylib-Nim](https://gitlab.com/define-private-public/raylib-Nim) : raylib **Nim** binding + - [cray](https://gitlab.com/Zatherz/cray) - raylib **Crystal** binding + - [Graphics::Raylib](https://metacpan.org/pod/Graphics::Raylib) : raylib **Perl** wrapper + - [raylib-pascal](https://github.com/drezgames/raylib-pascal) - raylib **Pascal** binding + - [Raylib-cs](https://github.com/ChrisDill/Raylib-cs) : raylib **C#** binding + - [RaylibSharp](https://github.com/TheLumaio/RaylibSharp) : raylib **C#** binding + - [raylib-ruby](https://github.com/D3nX/raylib-ruby-ffi) : raylib **Ruby** binding + - [raylib-rs](https://github.com/deltaphc/raylib-rs) : raylib **Rust** binding + - [raylibpy](https://github.com/overdev/raylibpy) : raylib **Python** binding + - [raylib-haskell](https://github.com/DevJac/raylib-haskell) : raylib **Haskell** binding + - *[raylib flat-assembler Usage example](http://forum.raylib.com/index.php?p=/discussion/comment/425/#Comment_425)* + - *[raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)* Usually, raylib bindings follow the convention: `raylib-{language}`